By Stace Harman on August 28, 2013 at 10:55 am
One of the biggest contributing factors to the immersion of The Witcher games is the strong characterisation of protagonist Geralt of Rivia. Conversely, the relative lack of freedom that comes from playing such a well established character could be considered one of the series’ greatest constraints.
So, with The Witcher 3: Wild Hunt championing an expansive open-world and a pre-defined protagonist to boot, what kind of challenges and benefits does this present to CD Projekt RED? We caught up with the developer at Gamescom to find out.
By Daniel Wilks on February 11, 2013 at 6:26 pm
As you could probably guess, I’m spectacularly excited by the prospect of The Witcher 3: Wild Hunt — despite its somewhat cumbersome title. I’m excited by the idea of it being an open world game with a landmass a little bigger than that featured in Skyrim, and I’m eagerly awaiting the conclusion to the ongoing story of Geralt’s death, rebirth and amnesia, and why the hell The Wild Hunt keep sticking their bony faces into the White Wolf’s life.
More than anything else in the announcement (and Game Informer’s first look that accompanied it) the thing that made me happiest about the announcement of The Witcher 3 was the fact that it is the final game in the series. The end of the line. The last.