By Joab Gilroy on September 18, 2013 at 1:27 pm
When you first reach the town of South Park you’re asked to give your name — as you do in any RPG. No matter what name you give, you’re immediately dubbed “Sir Douchebag”, and that’s your name for the rest of the game.
That explains why you’re called Douchebag, and Cartman being a racist/an idiot explains why he called himself the Grand Wizard (a KKK reference) — but I didn’t see anything that explained why Kenny was a princess named (appropriately) Princess Kenny.
It’s just one of those things you have to take in your stride with South Park, and wait for them to explain the why of it.
By Daniel Wilks on August 26, 2013 at 4:06 pm
I recently had a chance to sit down with Anthony Burch, writer of Borderlands 2 and the less manic half of brilliant web series, Hey Ash, Whatcha Playin’? and chat about what it takes to write comedy in games. Whilst my interview was by no means as entertaining as Tim’s impromptu D&D game, it did bring to light some of the problems with writing comedy for games in general and RPGs in particular.
By Patrick Stafford on June 12, 2013 at 9:46 pm
The South Park RPG has been under lock and key for a while since Ubisoft purchased the rights after THQ’s bankruptcy, a behind-closed-doors demo of the show seen by games.on.net on the E3 show floor is a good indication the project is on track to entertain – and surely offend.