All posts tagged with sleeping dogs

By on August 31, 2012 at 9:50 am

I recently had the pleasure of playing a few games that reminded me why I continue, in the face of adversity, to be a PC gamer.

Sleeping Dogs and Guild Wars 2 are both stand out examples of what happens when you use the PC as a template, rather than just another avenue for revenue — or, at the very least, put enough effort into respecting what is the oldest and most technically affluent community of gamers by providing a version that actually takes advantage of the cutting edge hardware we spend many hundreds of dollars maintaining and hours tweaking.

But despite this, many developers are still focused on wringing the last drops out of the dying console market — and this needs to change.

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