All posts tagged with razer
razer mamba

By on June 22, 2015 at 4:53 pm

The Razer-staple Mamba mouse is changing for the better. Last week, as part of Razer’s E3 product launch, they demonstrated the capabilities of the new device, headlined by the 16,000 DPI laser sensor, dual click force customisation, and the addition of its “Chroma” LED colour system. As is the case with most of their hardware, Razer mean business when it comes to ensuring quality and backing up their claims with facts. Not one but three very expensive looking machines filled the small meeting room in the West Hall, each with a mouse filling a custom cut hole. My guide Cherry flicked them on with a flourish and invited me to check out the monitors.

The first two machines monitored click force as relative to travel pressure (I’m honestly not kidding here, check the pictures), showing how the new, simple screw mechanisms on the bottom of the mouse allow each button to supply individual force. Like your buttons to be ultra quick and responsive for those MOBA and RTS micro movements? Or maybe a little more dense and secure for those shots. I was skeptical at first, especially since I didn’t honestly think it mattered… until I set my right mouse button to be quite firm and the left quite light. Oh my. I could get used to that sort of control, thank you very much.

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razer forge

By on June 19, 2015 at 2:00 pm

From the moment the Ouya broke onto the scene and broke Kickstarter records, many people have asked: is there even a need for a device that offers mobile gaming options for home use? The common (mis)conception is that many people would prefer to use a console or PC with their TV simply due to their versatility and accessibility. The problem with this argument is that not only are you limited by price (good luck finding an Xbox One or PS4 for less than $400), but what you’re paying for is generally well and truly overpowered for what many people actually use. I have friends who own a PS4 but spend 85% of the time watching Netflix and Hulu Plus on it, with nary a Blu-Ray entering its bowels through the optical orifice.

Unfortunately Ouya turned out to be what many originally expected — underpowered, poorly designed, and lacking a critical mass of quality software. Which it got the size right, its controller was a hot mess of cheap engineering and little quality control, coupled with a user interface that took too long to get right. But there’s still hope for a product to fill this gap — announced earlier this year, I got a chance to check out the Forge TV at Razer’s E3 booth.

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Razer OSVR

By on June 17, 2015 at 6:17 pm

At the time of writing, there are now about seven proprietary VR systems (including Oculus, Morpheus, ValveVR, and a number of other less prominent startups) that I could count. All of these systems are being developed independently, ignoring the usual central consortium system to produce particular standards and a common software core — meaning that every publisher in the near future will probably require support for various SDKs and engines in order to ensure they can support virtual reality in their games.

This presents a large problem: multiple engines mean higher production costs to ensure that their software and peripherals are supported by the product that the end user — you, the gamer — happens to own.

As part of Razers new product platform, I was today introduced to Open Source Virtual Reality (or OSVR for short) – a Razer-lead consortium to produce a kind of DirectX for Virtual Reality, a central standard library that supports all sorts of VR based hardware and assorted devices.

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Windows 8.1

By on March 7, 2014 at 8:19 am

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of a possible free version of Windows, Razer’s Game Booster utility, and Israel’s laser-based missile defence system.

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Razer Blade

By on October 15, 2013 at 11:08 am

It’s 2:00 in the afternoon. Sunlight is filtering through the expensive windows of the expensive Wentworth hotel in Sydney, and Razer’s CEO and Chief Gamer Min-Liang Tan is showing me the expensive Razer Blade.

The Blade is their top-of-the-line gaming laptop, launching for the first time in Australia this Friday on October 18. It’s tiny. He slides it across the expensive oak table to me and starts searching through his wallet as he talks.

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Xbox One Motherboard

By on August 30, 2013 at 9:47 am

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of the Xbox One’s 6% GPU clock speed increase, the Nintendo 2DS, an the University of Washington’s first human brain-to-brain interface.

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