All posts tagged with planetary annihilation
Planetary Annihilation

By on October 4, 2013 at 2:04 pm

Planetary Annihilation takes almost all of its influences from both Supreme Commander and Total Annihilation, with the shoulder chips provided by the original alumni themselves — Jon Mavor and Steve Thomson, both design and dev leads on the aforementioned older siblings, and partners on the new developer at Uber Entertainment. Funded by an overwhelmingly successful Kickstarter, Planetary Annihilation was built from the ground up in an almost stupidly short period of time, moving from funding complete to beta in just over a year.

The alpha was a mind-blowing 6 months long, with the engine and art assets built up from scratch. What’s been presented for our viewing is a phenomenal success in crowd-funded development, beating both Double Fine and inXile Entertainment to the punch by almost a year. It was the scale of Supreme Commander that made me excited for multi-planetary combat, especially after I saw the ability to strap rockets to moons in order to plow them through my enemies.

Read more →



Steam Group

Upcoming Games

Community Soapbox

Recent Features
Call of Duty: Black Ops 3

Call of Duty: Adding women “not a remotely difficult decision”

"You think I have to worry about that (abuse) or let that bother me? I can't. I can't."

Halo 5: Guardians

Halo 5′s designer “not shying away” from MOBA game similarities in new Warzone mode

"Nothing really stopping us" creating a F2P Warzone spinoff, either.

Assassin's Creed Syndicate

We talk to Assassin’s Creed Syndicate’s director about encouraging class warfare

"I think the Frye twins do help push London more towards equality for all."

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box