Just yesterday, we reported that Colin McComb was thinking seriously about a spiritual successor to Planescape: Torment. After that was reported all around the gaming-side of the Internet, McComb himself contacted Eurogamer to say, yes, he would be moving forward with the sequel.
“As you may recall, Chris [Avellone] mentioned his ideas for a spiritual successor to Torment with some frequency over the summer. This stemmed (at least in part) from discussions he and I were having about the possibility of resurrecting the IP, and this led to my reaching out to Wizards of the Coast,” he told Eurogamer.
“That did not yield fruit, but it did get the two of us talking about what we’d like to see in any regard, and we both agreed that Planescape was not the best route for us to take anyway, due to the mechanical issues and editorial oversight WotC would want.
“The Project: Eternity Kickstarter took them in a different direction than a direct successor. I told Chris that I would not work on a Torment successor without his approval. We talked about it for a bit, and he told me that he was entirely comfortable with me moving forward on a Torment game without him, and he gave me his explicit blessing to do it.
“Right now he’s incredibly involved with Project: Eternity, and I do not want to distract him from a project that is incredibly important to his company. With that said, I would be happy – no, wait, overjoyed – to have him on board in any capacity whatsoever.”
So the game has received its blessing from the great Avellone, and it’s definitely moving. That’s still a long way from finished and installed on our computers, but it is definitely a start that we can get excited about.