Our very own Cas Bitton gently chided me today for not mentioning the Oculus Rift more on this fine site, and you know what: he’s right! The Oculus Rift is, in case you’re not down with the cool kids, a virtual reality headset that blasted through its Kickstarter goal and is now being supported by all sorts of industry big names, including Epic, Valve and Notch.
Now its creator, 20-year old Palmer Luckey, has been hitting the streets of CES to talk about his plans for the device and where he sees it going — including his belief that they’ll be able to build a new kit with double the resolution of the current model within the year.
“I do think resolution needs to be better for the best VR, but even at low resolution you can get a good experience,” he said in response to Valve engineer Michael Abrash’s comments on VR.
“I’m not going to say that this is the best experience, or that resolution isn’t important; it’s a really critical factor and this is good as it gets today. We’re going to be building one at double this resolution within a year and even more after that, so there’s a lot of other things to work on besides resolution. We can’t just sit around and wait for 4K displays to hop around.”
Luckey also revealed that delays on the unit were due to an unavoidable problem where the screen panel manufacturer didn’t reveal the screen they were selling the Rift team was an end-of-life product, and thus could not meet the unforeseen demand of the Kickstarter.
For more on the Oculus Rift, check out this excellent hands-on from The Verge (skip to about 19 minutes for Rift action) or hit up the official site.
Source: PC Gamer