Monaco‘s Andy Schatz has revealed that ‘Thief vs. Thief’ and ‘Cops and Robbers’ modes were originally slated to be in the game, but ended up being cut.
Thief vs. Thief mode was a highly competitive mode that pit the players against each other in a race to collect the most coins, get the trophy and escape. “But we found that the thief that got out in front early just sucked up all the coins, which reinforced his advantage,” said Schatz.
“So we introduced colored coins: coins that could only be picked up by you. But in the end we felt like there really wasn’t enough interaction between players for it to feel fun.”
Meanwhile, Cops and Robbers mode — which is pretty self-explanatory — apparently suffered from balancing issues. “In the early levels it was too easy for the thieves to win and in the later levels, it was almost impossible for the players to win,” said Schatz. “When it worked, though, it was incredibly fun! I’m still hoping to add this mode at some point.”