On Thursday I thought we could all have a nice, friendly chat about whether there’s a parallel between censorship issues in gaming , and the laws restricting guns. After all, Fox News sure likes to link the two together, and gamers need to be able to engage in these debates thrust upon us. What I didn’t anticipate was how emotive the issue would be, and I apologise. I’m not even pro gun—don’t own a gun, don’t have the intention to, and don’t believe that guns are the answer to violence. Like Leliana, I like bows.
But I am concerned that existing laws will not be enough once technology evolves. Laws should always be reviewed, and questioned. They should never be mere appeasement. Always reviewed to ensure they were not the case of politicians taking advantage of people’s emotions, and constantly questioned for objectivity.
So today’s question is whether gaming censorship laws were political appeasement, or whether they’re actually effective. To answer this question, we need to examine what the objective of the laws is, how they pursue this objective, and whether, in the words of one commentator “Some law is no better than no law.”
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