By James Pinnell on November 27, 2013 at 12:03 pm
About a month ago, my intrepid editor provided me with a task — create two PC systems that either matched or surpassed both new consoles in terms of power, storage, speed and flexibility, while still managing to stay within the price points of both. This was never going to be easy — both the Xbox One and the PS4 are loss leaders for their respective benefactors, relying on a combination of software sales and subscriptions to make up their bottom lines.
So with that in mind, I’ve taken a few liberties with pricing. The RRP of the Xbox One is $599, and includes all the respective cables and controller(s). I’ve also added 2 years of XBox LIVE Gold for $160, since it’s needed to play online and have access to apps like Internet Explorer, Netflix, YouTube and SBS on Demand. The PS4 escapes a little better, with an RRP of $549, I’ve also added 2 years of PS Plus for $140 but omitted the cost for the optional camera since it’s not required for play. That leaves me with $759 and $689 respectively. They also need to offer 1080P @ 60FPS at a decent visual level for at least 3 years.
Yikes. Let’s do this.