All posts tagged with guild wars 2
Guild Wars 2 EULA

By on September 13, 2012 at 4:56 pm

On August 31, 3,000 Guild Wars 2 players were banned from the game for exploiting a bug: an in-game vendor was selling an item for far too cheap, people bought it (repeatedly), and then sold it on for profit. ArenaNet wasn’t amused. They quickly deployed an emergency hotfix, banned the offenders permanently, and only reduced these bans to 72 hours upon receiving a commitment from the offenders not to do it again.

This caused a bit of a stir at the time. The players weren’t hacking the game, and only taking advantage of one of the few bugs that made it into the final release. Still, ArenaNet justified their actions based on the argument that the players knew they were being bad. ArenaNet then said that any future exploiting would be met harshly, and that they wouldn’t be so quick to pardon lifetime bans in future. So what else could you get banned for?

Read more →

Guild Wars 2

By on September 12, 2012 at 11:39 am

Every MMO has a honeymoon. The world is new, lauded by critics and fans alike. Then… cracks appear. The hype wears off. The game goes free to play, and EA announces that it tanked.

Guild Wars 2 launched two weeks ago, and yet in many ways is well past its honeymoon. With the length of its beta test rivalling Longcat himself, many have already been playing the game for months. And honestly, in all this time, the game’s barely changed.

So when I loaded Guild Wars 2 on release, my first impressions were laced with cynicism. Fortunately, I’m now enjoying the game, even if it’s not the promised, overhyped revolution. Let’s look at what Guild Wars 2 brings to the MMO table.

Read more →

sleepingdogs2

By on August 31, 2012 at 9:50 am

I recently had the pleasure of playing a few games that reminded me why I continue, in the face of adversity, to be a PC gamer.

Sleeping Dogs and Guild Wars 2 are both stand out examples of what happens when you use the PC as a template, rather than just another avenue for revenue — or, at the very least, put enough effort into respecting what is the oldest and most technically affluent community of gamers by providing a version that actually takes advantage of the cutting edge hardware we spend many hundreds of dollars maintaining and hours tweaking.

But despite this, many developers are still focused on wringing the last drops out of the dying console market — and this needs to change.

Read more →

Guild Wars 2

By on August 29, 2012 at 1:27 pm

What’s bigger than Duke Nukem’s ego? Why, the hype surrounding Guild Wars 2. Promising a revolution to shake the MMO genre to its core, Guild Wars 2 is now, finally, live.

According to its design manifesto, Guild Wars 2 will be fun from the start, force no grinding, possess a compelling story, be a grand box social, and should be, in fact, the best MMO ever. Bold claims. So let’s look at how the game stacks up just after release. Are ArenaNet making good on their promises, or is it too early to tell?

Read more →

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Borderlands: The Pre-Sequel

Borderlands: The Pre-Sequel’s great humour carries it through

It may feel like the world's biggest piece of Borderlands 2 DLC, but the Pre-Sequel has a flavour all its own.

The Evil Within

The Evil Within: It’s a fine line between pleasure and pain (especially on PC)

We check out Shinji Mikami's latest punishment simulator, but buyer beware when it comes to the PC version.

Shadow of Mordor

Choose your own adventure: Why heavily scripted cinematic games need to loosen up

It's time for game developers to sit back and let the players take control.

world of warcraft warlords of draenor

World of Warcraft’s Tom Chilton talks Warlords, paid level 90 boosts, and jumping the shark

WoW's Game Director explains how they've been on, off, and all around the shark since 2004.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box