All posts tagged with guild wars 2
Guild Wars 2 Lost Shores

By on November 16, 2012 at 12:30 am

Okay, let’s get this out of the way first: the enemy of the Lost Shores event is, in fact, giant enemy crabs.

Well, not exactly. But they may as well be: they swarm out of the sea, as big as houses, scuttling like nobody’s business and trying to stomp you into the dirt. They’re called the karka, and they want to move into Lion’s Arch and set up a new home there. Over the corpses of you and your friends.

Sounds like fun? Well, it is, actually — although it’s tough as nails, so bring your best level 80s and let’s get down to bidness.

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Guild Wars 2 EULA

By on September 13, 2012 at 4:56 pm

On August 31, 3,000 Guild Wars 2 players were banned from the game for exploiting a bug: an in-game vendor was selling an item for far too cheap, people bought it (repeatedly), and then sold it on for profit. ArenaNet wasn’t amused. They quickly deployed an emergency hotfix, banned the offenders permanently, and only reduced these bans to 72 hours upon receiving a commitment from the offenders not to do it again.

This caused a bit of a stir at the time. The players weren’t hacking the game, and only taking advantage of one of the few bugs that made it into the final release. Still, ArenaNet justified their actions based on the argument that the players knew they were being bad. ArenaNet then said that any future exploiting would be met harshly, and that they wouldn’t be so quick to pardon lifetime bans in future. So what else could you get banned for?

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Guild Wars 2

By on September 12, 2012 at 11:39 am

Every MMO has a honeymoon. The world is new, lauded by critics and fans alike. Then… cracks appear. The hype wears off. The game goes free to play, and EA announces that it tanked.

Guild Wars 2 launched two weeks ago, and yet in many ways is well past its honeymoon. With the length of its beta test rivalling Longcat himself, many have already been playing the game for months. And honestly, in all this time, the game’s barely changed.

So when I loaded Guild Wars 2 on release, my first impressions were laced with cynicism. Fortunately, I’m now enjoying the game, even if it’s not the promised, overhyped revolution. Let’s look at what Guild Wars 2 brings to the MMO table.

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sleepingdogs2

By on August 31, 2012 at 9:50 am

I recently had the pleasure of playing a few games that reminded me why I continue, in the face of adversity, to be a PC gamer.

Sleeping Dogs and Guild Wars 2 are both stand out examples of what happens when you use the PC as a template, rather than just another avenue for revenue — or, at the very least, put enough effort into respecting what is the oldest and most technically affluent community of gamers by providing a version that actually takes advantage of the cutting edge hardware we spend many hundreds of dollars maintaining and hours tweaking.

But despite this, many developers are still focused on wringing the last drops out of the dying console market — and this needs to change.

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