By Nick Kolan on September 14, 2012 at 10:25 am
The crafting system in Guild Wars 2, while pretty simple, is tuned in such a way that actually leveling it up at the same rate as your character takes some planning and a little discipline on your part. Nick Kolan walks you through the best way to stay on top of your crafting and make sure you’re always at peak efficiency.
By Patrick Vuleta on September 13, 2012 at 4:56 pm
On August 31, 3,000 Guild Wars 2 players were banned from the game for exploiting a bug: an in-game vendor was selling an item for far too cheap, people bought it (repeatedly), and then sold it on for profit. ArenaNet wasn’t amused. They quickly deployed an emergency hotfix, banned the offenders permanently, and only reduced these bans to 72 hours upon receiving a commitment from the offenders not to do it again.
This caused a bit of a stir at the time. The players weren’t hacking the game, and only taking advantage of one of the few bugs that made it into the final release. Still, ArenaNet justified their actions based on the argument that the players knew they were being bad. ArenaNet then said that any future exploiting would be met harshly, and that they wouldn’t be so quick to pardon lifetime bans in future. So what else could you get banned for?
By Patrick Vuleta on September 12, 2012 at 11:39 am
Every MMO has a honeymoon. The world is new, lauded by critics and fans alike. Then… cracks appear. The hype wears off. The game goes free to play, and EA announces that it tanked.
Guild Wars 2 launched two weeks ago, and yet in many ways is well past its honeymoon. With the length of its beta test rivalling Longcat himself, many have already been playing the game for months. And honestly, in all this time, the game’s barely changed.
So when I loaded Guild Wars 2 on release, my first impressions were laced with cynicism. Fortunately, I’m now enjoying the game, even if it’s not the promised, overhyped revolution. Let’s look at what Guild Wars 2 brings to the MMO table.
In a somewhat unprecedented move, ArenaNet have announced on their Facebook page that they will be temporarily suspending all first-party digital sales through their website — effective immediately. “Ensuring the best possible play experience for our fans is our highest…
By James Pinnell on August 31, 2012 at 9:50 am
I recently had the pleasure of playing a few games that reminded me why I continue, in the face of adversity, to be a PC gamer.
Sleeping Dogs and Guild Wars 2 are both stand out examples of what happens when you use the PC as a template, rather than just another avenue for revenue — or, at the very least, put enough effort into respecting what is the oldest and most technically affluent community of gamers by providing a version that actually takes advantage of the cutting edge hardware we spend many hundreds of dollars maintaining and hours tweaking.
But despite this, many developers are still focused on wringing the last drops out of the dying console market — and this needs to change.
By Nick Kolan on August 30, 2012 at 1:37 pm
Five years after its initial announcement, Guild Wars 2 is officially live. You are no doubt chomping at the bit to start killing gigantic fire elementals, but before you step into Tyria and leave all your Earthen friends behind indefinitely, there are a few basics you should be aware of.
By Patrick Vuleta on August 29, 2012 at 1:27 pm
What’s bigger than Duke Nukem’s ego? Why, the hype surrounding Guild Wars 2. Promising a revolution to shake the MMO genre to its core, Guild Wars 2 is now, finally, live.
According to its design manifesto, Guild Wars 2 will be fun from the start, force no grinding, possess a compelling story, be a grand box social, and should be, in fact, the best MMO ever. Bold claims. So let’s look at how the game stacks up just after release. Are ArenaNet making good on their promises, or is it too early to tell?
By Tim Colwill on August 27, 2012 at 5:20 pm
Any website can do a collectors edition un-boxing – but only games.on.net has the courage, the strength of will, to do a re-boxing. We took ArenaNet’s lovely Guild Wars 2 collectors edition to pieces, and then painstakingly — and somewhat clumsily — put it back together again.