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	<title>games.on.net &#187; gas powered games</title>
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	<link>http://games.on.net</link>
	<description>For all your latest Gaming News, Files, Servers &#38; Discussion - Powered by Internode</description>
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		<title>Gas Powered Games is no longer a PC-exclusive developer</title>
		<link>http://games.on.net/2013/04/gas-powered-games-is-no-longer-a-pc-exclusive-developer/</link>
		<comments>http://games.on.net/2013/04/gas-powered-games-is-no-longer-a-pc-exclusive-developer/#comments</comments>
		<pubDate>Sat, 20 Apr 2013 05:40:42 +0000</pubDate>
		<dc:creator>Alice Lynton</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=20947</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/04/gaspoweredgames.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Games is no longer a PC-exclusive developer" title="Gas Powered Games is no longer a PC-exclusive developer" style="clear:both;" /><br />Wargaming CEO Victor Kislyi has confirmed that Supreme Commander developer Gas Powered Games will be bringing games to platforms other than PC followings its acquisition. &#8220;Free-to-play, which we are big advocates of, can be enjoyed on any hardware device. The hardware cannot constrain the player from getting the experience,&#8221; he told GamesIndustry. &#8220;We would like [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/04/gaspoweredgames.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Games is no longer a PC-exclusive developer" title="Gas Powered Games is no longer a PC-exclusive developer" style="clear:both;" /><br /><p>Wargaming CEO Victor Kislyi has confirmed that Supreme Commander developer Gas Powered Games will be bringing games to platforms other than PC followings its <a href="http://games.on.net/2013/04/gpg-becomes-wargaming-seattle-work-on-new-game-begins/" title="GPG becomes Wargaming Seattle, work on new game begins">acquisition</a>.</p>
<p>&#8220;Free-to-play, which we are big advocates of, can be enjoyed on any hardware device. The hardware cannot constrain the player from getting the experience,&#8221; he told <a href="http://www.gamesindustry.biz/articles/2013-04-15-wargaming-ceo-hardware-should-not-constrain-the-player" title="GamesIndustry" target="_blank">GamesIndustry</a>.</p>
<p>&#8220;We would like to expand our multi-platform venture. We don&#8217;t have much experience working with consoles or mobile, but you should start one day. So we started with both Gas Powered and Day 1.&#8221;</p>
<p>Kislyi said the publisher hasn&#8217;t yet signed off on what Gas Powered Games and Day 1 are working on yet.</p>
<p>&#8220;We are still doing experiments. It&#8217;s about selecting the most cool idea for the time being, seeing if it&#8217;s technologically possible, and then beginning prototyping and production. Nothing is clear, we recently acquired those two. We just think they are veteran teams making great games,&#8221; he said.</p>
<p>“We need to blend that with Wargaming&#8217;s free-to-play experience, financial muscle, publishing infrastructure, and the wisdom we have with how to monetize and how you&#8217;d rather not monetize.&#8221;</p>
<p class="small"><b>Source:</b> <a href="http://www.pcgamesn.com/wot/gas-powered-games-are-no-longer-pc-only-studio" title="PCGamesN" target="_blank">PCGamesN</a></p>
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		<slash:comments>3</slash:comments>
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		<title>GPG becomes Wargaming Seattle, work on new game begins</title>
		<link>http://games.on.net/2013/04/gpg-becomes-wargaming-seattle-work-on-new-game-begins/</link>
		<comments>http://games.on.net/2013/04/gpg-becomes-wargaming-seattle-work-on-new-game-begins/#comments</comments>
		<pubDate>Tue, 02 Apr 2013 05:13:56 +0000</pubDate>
		<dc:creator>Tim Colwill</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wargaming]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=19746</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/04/wargams.jpg" class="attachment-feature wp-post-image" alt="GPG becomes Wargaming Seattle, work on new game begins" title="GPG becomes Wargaming Seattle, work on new game begins" style="clear:both;" /><br />The remnants of Gas Powered Games have begun their integration into Wargaming.net, following their acqusition by the World of Tanks developers back in February. The new company, still headed up by Chris Taylor, is tentatively named &#8220;Wargaming Seattle&#8221;, although this may change in the future. Their first game under the new banner has not been [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/04/wargams.jpg" class="attachment-feature wp-post-image" alt="GPG becomes Wargaming Seattle, work on new game begins" title="GPG becomes Wargaming Seattle, work on new game begins" style="clear:both;" /><br /><p>The remnants of Gas Powered Games have begun their integration into Wargaming.net, following their acqusition by the <em>World of Tanks</em> developers <a href="http://games.on.net/2013/02/wargaming-acquires-gas-powered-games-saves-company/" title="Wargaming acquires GPG">back in February</a>.</p>
<p>The new company, still headed up by Chris Taylor, is tentatively named &#8220;Wargaming Seattle&#8221;, although this may change in the future. Their first game under the new banner has not been revealed, but Taylor <a href="http://www.polygon.com/2013/3/29/4162918/gas-powered-games-wargaming-seattle-free-to-play-mmo" title="Gas Powered Games may be called Wargaming Seattle">described it to Polygon</a> as &#8220;free-to-play, triple-A MMO with PvP&#8221;.</p>
<p>As a result, some of GPG&#8217;s former staff have been rehired. &#8220;We went down to less than ten people, but we&#8217;re back up to 30 now, and that number continues to grow,&#8221; said Taylor.</p>
<p class="small"><b>Source:</b> <a href="http://www.polygon.com/2013/3/29/4162918/gas-powered-games-wargaming-seattle-free-to-play-mmo" title="Polygon">Polygon</a></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>Supreme Commander 2 receives new patch, two years after last one</title>
		<link>http://games.on.net/2013/03/supreme-commander-2-receives-new-patch-two-years-after-last-one/</link>
		<comments>http://games.on.net/2013/03/supreme-commander-2-receives-new-patch-two-years-after-last-one/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 02:15:42 +0000</pubDate>
		<dc:creator>Tim Colwill</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[supreme commander 2]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=18807</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/03/supcom2.jpg" class="attachment-feature wp-post-image" alt="Supreme Commander 2 receives new patch, two years after last one" title="Supreme Commander 2 receives new patch, two years after last one" style="clear:both;" /><br />Supreme Commander 2 has received an out-of-nowhere game patch, nearly two years after the last update by the studio at Gas Powered Games. The update is massive, and includes a significant overhaul of the way the game&#8217;s economy performs. Gas Powered Games’ Steve Bauman assured PC Gamer that “there’s nothing of any significance to the [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/03/supcom2.jpg" class="attachment-feature wp-post-image" alt="Supreme Commander 2 receives new patch, two years after last one" title="Supreme Commander 2 receives new patch, two years after last one" style="clear:both;" /><br /><p><em>Supreme Commander 2</em> has received an out-of-nowhere game patch, nearly two years after the last update by the studio at Gas Powered Games. The update is massive, and includes a significant overhaul of the way the game&#8217;s economy performs.</p>
<p>Gas Powered Games’ Steve Bauman <a href="http://www.pcgamer.com/2013/03/17/major-new-supreme-commander-2-patch-reworks-economy-the-games-not-ours/">assured PC Gamer that</a> “there’s nothing of any significance to the timing of the patch,&#8221; referring to GPG&#8217;s <a href="http://games.on.net/2013/02/wargaming-acquires-gas-powered-games-saves-company/">recent acquisition by Wargaming.net</a> in the wake of a failed Kickstarter which looked sure to force the studio to close.</p>
<p>Check out the full patch notes below:</p>
<p><span id="more-18807"></span></p>
<h2>Fixes and Improvements:</h2>
<ul>
<li>Mass Extractor Veterancy – Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness.</li>
<li>All units built at Land Factories have had their visual scale reduced by 25%.</li>
<li>Players are now able to see the health value of enemy units.</li>
<li>Fix for veterancy bar not displaying properly.</li>
<li>Fix for Illuminate teleport ability overwriting the transport ability.</li>
<li>Fix for Air units not receiving their LOS buff after being built.</li>
<li>Fix for Pullinsmash ability remaining active when placed in a transport.</li>
<li>Fix for some abilities to be activated more than once if activated very quickly.</li>
<li>Fix for redirector not redirecting nukes if the launcher was previously destroyed.</li>
</ul>
<h2>AI:</h2>
<ul>
<li>Updated the way the neural networks train. Integrated new neural network dataset.</li>
<li>Improved AI’s use of transports</li>
<li>Fix for AI bases not realizing their extractor spots were full.</li>
<li>AI is now able to build on floating islands and mesas again.</li>
<li>Fix for AI trying to expand to areas it cannot reach.</li>
<li>Fix for scouting positions that were under water.</li>
<li>Scouts will try to avoid defenses more.</li>
<li>Fix for AI engineers trying to reclaim something it cannot path to.</li>
<li>Fixes for AI microing.</li>
<li>Fix for AI determining a platoon&#8217;s min firing range.</li>
<li>Neural platoon code cleanup.</li>
<li>Fix for AI not building Aegis.</li>
<li>Fix for AI not scouting with land when it has an air factory, but no air units.</li>
<li>Changed the way the AI counts the number of air attack units it has.</li>
<li>Adjusted when the AI will build a radar in an expansion.</li>
<li>Changed the rate at which threat from mobile enemies decays.</li>
<li>AI platoons will now take threat into account again.</li>
<li>Added ability to adjust AI aggressiveness.</li>
</ul>
<h2>Networking Improvements:</h2>
<ul>
<li>If a player in the lobby does not have a connection to you a red ! will appear as their ping.</li>
<li>Adjusted max packet size to use Steam&#8217;s max packet size.</li>
<li>Removed redundant pending connection cleanup.</li>
<li>If Steam reports any connection error, other than timeout, we will close the connection and log it. If the reported error is a timeout we log it and ignore it. Networking will handle the timeout at this point.</li>
<li>Fix to the connection adaptor when it transitions to a resting state.</li>
<li>Ranked matches that desync will now immediately end and be counted as a disconnect.</li>
<li>It will now cause the game to desync if a player modifies memory to give them free research items.</li>
<li>Army research data is now part of the sim checksum.</li>
</ul>
<h2>Balance Improvements:</h2>
<ul>
<li>Factory experience value increased from 1000 to 1250.</li>
<li>Gantry experience value increased from 1250 to 1750.</li>
<li>Factory TML upgrade now prioritizes structures over mobile units.</li>
</ul>
<h2>Cybran</h2>
<ul>
<li>Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added.</li>
<li>Magnetron cooldowns increased from 30 to 45 seconds.</li>
<li>C-Rex health increased from 51300 to 60000.</li>
<li>Intellitron health increased from 1500 to 2000. Cost decreased from 90m/300e to 80m/275e.</li>
<li>Loyalist speed increased from 4 to 4.2. Weapon range increased from 17 to 18.</li>
<li>Executioner Class RP cost increased from 6 to 7.</li>
<li>Kraken RP cost decreased from 12 to 10.</li>
<li>Sea Operations cost decreased from 8 to 7.</li>
<li>Naval Vision boost increased from 75% to 100%.</li>
<li>Structure Sonar RP cost increased from 1 to 2.</li>
<li>Intellitron RP cost reduced from 5 to 4.</li>
<li>Cobra RP cost reduced from 2 to 1.</li>
<li>Power Detonate RP cost increased from 4 to 5.</li>
<li>Land Regeneration effectiveness increased from 100% to 125%.</li>
<li>Land Health effectiveness increased from 20% to 25%.</li>
<li>Overcharge RP cost increased from 9 to 10.</li>
<li>Core Dump RP cost decreased from 4 to 2.</li>
</ul>
<h2>Illuminate</h2>
<ul>
<li>Buhbledow build time decreased from 145 to 130. Cost reduced from 800m/2800e to 600m/2100e.</li>
<li>Harvog speed increased from 4 to 4.4. Weapon range decreased from 17 to 16. Cost reduced from 44m to 40m.</li>
<li>Wilfindja sonar increased from 60 to 150. Vision increased from 28 to 75. Health increased from 8000 to 10000.</li>
<li>Sooprizer now has radar stealth.</li>
<li>Quantum Floating RP cost reduced from 9 to 8.</li>
<li>Electroshock RP cost increased from 6 to 7.</li>
<li>Land Damage II RP cost decreased from 7 to 6.</li>
<li>Harvog cost decreased from 3 to 2.</li>
<li>Wilfindja RP cost decreased from 7 to 6.</li>
<li>ACU Range RP cost increased from 3 to 4.</li>
<li>Angler Torpedo RP cost increased from 3 to 5.</li>
<li>Core Dump RP cost decreased from 5 to 2.</li>
<li>Harvog AA upgrade damage increased from 8 to 10.</li>
<li>Weedoboth Scorch Bomb damage decreased from 25 to 20. Damage radius decreased from 3.5 to 3.0.</li>
</ul>
<h2>UEF</h2>
<ul>
<li>Jackhammer health reduced from 40000 to 30000.</li>
<li>Poseidon movement speed reduced from 5 to 4. Minimum range of 20 added.</li>
<li>Mega Fortress cost increased from 1000m/3700e to 1100m/4000e.</li>
<li>C-230 Star King Extreme health increased from 10000 to 12500.</li>
<li>AC-1000 build time increased from 110 to 130.</li>
<li>UEF Land Factory Shield health increased from 6000 to 10000.</li>
<li>UEF and Illuminate Mobile AA health increased from 750 to 875.</li>
<li>Titan speed increased from 4 to 4.4. Weapon range decreased from 17 to 16. Cost reduced from 42m to 38m.</li>
<li>Transport Capacity increased from 10 to 15.</li>
<li>Land Build Time reduction increased from -10% to -15%.</li>
<li>Bomb Camera Duration RP cost reduced from 2 to 1.</li>
<li>Air Heavy Shield RP cost increased from 6 to 7.</li>
<li>Land Damage RP cost decreased from 5 to 4.</li>
<li>Sharp Shooter RP cost reduction from 3 to 2.</li>
<li>Jackhammer RP cost increased from 8 to 10.</li>
<li>Combat Engineer RP cost reduced from 3 to 2.</li>
<li>King Kriptor RP cost reduced from 11 to 10.</li>
<li>Poseidon RP cost increased from 5 to 7.</li>
<li>ACU Health RP cost decreased from 3 to 2.</li>
<li>ACU Damage RP cost decreased from 4 to 3.</li>
</ul>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
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		<title>Wargaming acquires Gas Powered Games, saves company</title>
		<link>http://games.on.net/2013/02/wargaming-acquires-gas-powered-games-saves-company/</link>
		<comments>http://games.on.net/2013/02/wargaming-acquires-gas-powered-games-saves-company/#comments</comments>
		<pubDate>Fri, 15 Feb 2013 00:45:27 +0000</pubDate>
		<dc:creator>Tim Colwill</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wargaming]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=16621</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/02/gpglogo.jpg" class="attachment-feature wp-post-image" alt="Wargaming acquires Gas Powered Games, saves company" title="Wargaming acquires Gas Powered Games, saves company" style="clear:both;" /><br />When GPG shut down their Wildman Kickstarter ahead of schedule, they hinted that the company has secured its future in another fashion &#8212; and now the mystery has been revealed. Wargaming, publishers of World of Tanks and others, have announced their acquisition of the Seattle-based company for an undisclosed figure. Naturally, they&#8217;re pretty excited about [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/02/gpglogo.jpg" class="attachment-feature wp-post-image" alt="Wargaming acquires Gas Powered Games, saves company" title="Wargaming acquires Gas Powered Games, saves company" style="clear:both;" /><br /><p>When GPG <a href="http://games.on.net/2013/02/gas-powered-kickstarter-runs-out-of-fuel/">shut down their Wildman Kickstarter ahead of schedule</a>, they hinted that the company has secured its future in another fashion &#8212; and now the mystery has been revealed. </p>
<p>Wargaming, publishers of <em>World of Tanks</em> and others, have announced their acquisition of the Seattle-based company for an undisclosed figure. Naturally, they&#8217;re pretty excited about it.</p>
<p>&#8220;Gas Powered Games&#8217; heritage and development pedigree shows us just how valuable an addition Chris and his company will make to the Wargaming family,&#8221; said Victor Kislyi, CEO of Wargaming. &#8220;Gas Powered Games has a long track record of providing incredibly engaging AAA gaming experiences and we can&#8217;t wait to start working with them.&#8221;</p>
<p>Wargaming also recently acquired both Day-1 Studios (the team behind <em>Fracture</em> and <em>F.E.A.R. 3</em>) and also Big World Pty Ltd, the Canberra-based spinoff from MicroForte who develop the BigWorld engine used by the flagship <em>World of Tanks</em>.</p>
<p class="small"><b>Source:</b> <a href="http://www.bluesnews.com/s/139062/wargaming-acquires-gas-powered-games">Blue&#8217;s News</a></p>
]]></content:encoded>
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		<slash:comments>19</slash:comments>
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		<title>Gas Powered Kickstarter runs out of fuel</title>
		<link>http://games.on.net/2013/02/gas-powered-kickstarter-runs-out-of-fuel/</link>
		<comments>http://games.on.net/2013/02/gas-powered-kickstarter-runs-out-of-fuel/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 00:37:53 +0000</pubDate>
		<dc:creator>Erin Marcon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wildman]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=16260</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/02/Wildman-580x300.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Kickstarter runs out of fuel" title="Gas Powered Kickstarter runs out of fuel" style="clear:both;" /><br />A week after we suggested that the Wildman Kickstarter was in trouble, developer Gas Powered Games has pulled the plug on its high profile funding drive. Wildman had already attracted half a million dollars in pledges, but with only four days to go, it appeared unlikely to reach its goal of US $1.1m. Following a [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/02/Wildman-580x300.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Kickstarter runs out of fuel" title="Gas Powered Kickstarter runs out of fuel" style="clear:both;" /><br /><p>A week after we <a href="http://games.on.net/2013/02/wildman-kickstarter-and-future-of-gpg-looking-dire-with-9-days-and-650k-left-to-go/">suggested </a>that the <em>Wildman</em> Kickstarter was in trouble, developer Gas Powered Games has pulled the plug on its high profile funding drive. <em>Wildman</em> had already attracted half a million dollars in pledges, but with only four days to go, it appeared unlikely to reach its goal of US $1.1m.</p>
<p>Following a series of retrenchments at the company, charasmatic founder Chris Taylor <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/posts/388863">openly stated</a> that the future of Gas Powered Games depended on the success of the Kickstarter. It’s therefore difficult to see this latest development as anything other than a crushing blow to studio best known for <em>Dungeon Siege</em>.</p>
<p>In his final message to Kickstarter backers, Taylor revealed that he has been “working in the background to find other ways to keep Gas Powered Games running” and hopes to announce “some great news in the weeks ahead”.</p>
<p class="small"><b>Source:</b> <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/posts/403739">Kickstarter</a></p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>Wildman Kickstarter and future of GPG looking dire with 9 days and $650K left</title>
		<link>http://games.on.net/2013/02/wildman-kickstarter-and-future-of-gpg-looking-dire-with-9-days-and-650k-left-to-go/</link>
		<comments>http://games.on.net/2013/02/wildman-kickstarter-and-future-of-gpg-looking-dire-with-9-days-and-650k-left-to-go/#comments</comments>
		<pubDate>Wed, 06 Feb 2013 07:35:28 +0000</pubDate>
		<dc:creator>Tim Colwill</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[Wildman]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=15897</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/02/WILDMAN.jpg" class="attachment-feature wp-post-image" alt="Wildman Kickstarter and future of GPG looking dire with 9 days and $650K left" title="Wildman Kickstarter and future of GPG looking dire with 9 days and $650K left" style="clear:both;" /><br />Gas Powered Games&#8217; Chris Taylor has bet the house on their Wildman Kickstarter, with the future of the entire company hanging in the balance. Unfortunately, with only 9 days to go the pledge drive has faltered at only $442,000 of its $1.1 million goal &#8212; and if funding continues at the current level, the project [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/02/WILDMAN.jpg" class="attachment-feature wp-post-image" alt="Wildman Kickstarter and future of GPG looking dire with 9 days and $650K left" title="Wildman Kickstarter and future of GPG looking dire with 9 days and $650K left" style="clear:both;" /><br /><p>Gas Powered Games&#8217; Chris Taylor has <a href="http://games.on.net/2013/01/gas-powered-games-lay-offs-affected-40-staff-wildmans-future-up-to-you/">bet the house on their Wildman Kickstarter</a>, with the future of the entire company hanging in the balance. Unfortunately, with only 9 days to go the pledge drive <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/">has faltered at only $442,000 of its $1.1 million goal</a> &#8212; and if funding continues at the current level, the project will close barely past the halfway mark.</p>
<p>The Kickstarter-tracking website Kicktraq <a href="http://www.kicktraq.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/#chart-exp-projection">is predicting that</a> <em>Wildman</em> will wind up with only $634,000 at the current rate of pledging, which &#8212; according to Chris Taylor &#8212; means that the company will fold shortly afterwards. Gas Powered Games recently let go 40 staff, and is now operating on a skeleton staff.</p>
<p>GPG <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/posts/399157">recently announced</a> the release of some new concept art for the game, <a href="http://wildman.gaspowered.com/concept-art/">showing players what to expect</a> and highlighting some of the key creatures and concepts. It&#8217;s interesting stuff, so take a look &#8212; and if you like what you see, <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/">head over to the Kickstarter and pledge</a>! </p>
<p class="small"><b>Source:</b> Thanks to Relaxed Possum for the art!</p>
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		<title>Chris Taylor slams big publishers, lashes out at draconian development contracts</title>
		<link>http://games.on.net/2013/01/chris-taylor-slams-big-publishers-lashes-out-at-draconian-development-contracts/</link>
		<comments>http://games.on.net/2013/01/chris-taylor-slams-big-publishers-lashes-out-at-draconian-development-contracts/#comments</comments>
		<pubDate>Wed, 23 Jan 2013 09:02:36 +0000</pubDate>
		<dc:creator>Tim Colwill</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wildman]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=14976</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/01/facemelt.jpg" class="attachment-feature wp-post-image" alt="Chris Taylor slams big publishers, lashes out at draconian development contracts" title="Chris Taylor slams big publishers, lashes out at draconian development contracts" style="clear:both;" /><br />Gas Powered Games&#8217; Chris Taylor has lashed out at publishers in an interview with Eurogamer, during which he explains that multiple times publishing companies have pulled the plug on games they&#8217;re developing &#8212; including one when it was just a month out of beta. &#8220;We got a phone call from the publisher and they said, [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/01/facemelt.jpg" class="attachment-feature wp-post-image" alt="Chris Taylor slams big publishers, lashes out at draconian development contracts" title="Chris Taylor slams big publishers, lashes out at draconian development contracts" style="clear:both;" /><br /><p>Gas Powered Games&#8217; Chris Taylor has lashed out at publishers <a href="http://www.eurogamer.net/articles/2013-01-22-gas-powered-games-had-multiple-projects-canned-last-minute-by-publishers">in an interview with Eurogamer</a>, during which he explains that multiple times publishing companies have pulled the plug on games they&#8217;re developing &#8212; including one when it was just a month out of beta.</p>
<p>&#8220;We got a phone call from the publisher and they said, ‘We’re terminating.’ And we’re like, ‘Yeah but we’re only a month away from beta.’ And they’re like, ‘Yeah we’re still terminating.’ And we’re like, ‘OK,’” said Taylor.</p>
<p>Taylor then went on to explain that most contracts between publishers and developers for the creation of a game were so draconian that even reading one will cause your face to melt clean off.</p>
<p>&#8220;One of these days – and it won’t be from me,&#8221; he said, &#8220;you guys will get leaked through some anonymous source. And you can read a game development contract, and you will – it’ll be like the Nazis when they opened up The Ark: all the flesh will melt all down your face.&#8221;</p>
<p>According to Taylor, the solution is more publisher executives who really believe in the products they&#8217;re paying for, &#8220;people with some backbone&#8221;.</p>
<p>&#8220;You need people to really slam their fist; guys like Steve Jobs, you know, who are a**holes because they believe so vehemently in what they&#8217;re doing they will f***ing&#8230; f*** bending the spoon with their mind, they&#8217;ll just snatch it out of your hand and bend it in half and stuff it up your ass! Take that! Let&#8217;s get back to work!&#8221;</p>
<p>Gas Powered Games <a href="http://games.on.net/2013/01/gas-powered-games-project-w-is-an-action-rpg-named-wildman/">recently announced their action-RPG Wildman</a> on Kickstarter, while at the same time laying off 40 people as they <a href="http://games.on.net/2013/01/gas-powered-games-issues-mass-layoffs/">stake the future of the company on the new game</a>.</p>
<p class="small"><b>Source:</b> <a href="http://www.eurogamer.net/articles/2013-01-22-gas-powered-games-had-multiple-projects-canned-last-minute-by-publishers">Eurogamer</a></p>
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		<slash:comments>15</slash:comments>
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		<title>Gas Powered Games lay-offs affected 40 staff, Wildman&#8217;s future up to you</title>
		<link>http://games.on.net/2013/01/gas-powered-games-lay-offs-affected-40-staff-wildmans-future-up-to-you/</link>
		<comments>http://games.on.net/2013/01/gas-powered-games-lay-offs-affected-40-staff-wildmans-future-up-to-you/#comments</comments>
		<pubDate>Sun, 20 Jan 2013 03:25:06 +0000</pubDate>
		<dc:creator>Alice Lynton</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wildman]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=14706</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/01/wildman.png" class="attachment-feature wp-post-image" alt="Gas Powered Games lay-offs affected 40 staff, Wildman&#8217;s future up to you" title="Gas Powered Games lay-offs affected 40 staff, Wildman&#8217;s future up to you" style="clear:both;" /><br />Unless your scroll wheel is broken you probably know that Gas Powered Games issued a round of lay-offs yesterday. We didn&#8217;t have much information at the time, but the Age of Empires Online, Dungeon Siege and Supreme Commander developer has become a little more talkative in the meantime. Christ Taylor told Joystiq that the independent [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/01/wildman.png" class="attachment-feature wp-post-image" alt="Gas Powered Games lay-offs affected 40 staff, Wildman&#8217;s future up to you" title="Gas Powered Games lay-offs affected 40 staff, Wildman&#8217;s future up to you" style="clear:both;" /><br /><p>Unless your scroll wheel is broken you probably know that <a href="http://games.on.net/2013/01/gas-powered-games-issues-mass-layoffs/" title="Gas Powered Games issues mass layoffs">Gas Powered Games issued a round of lay-offs yesterday</a>. We didn&#8217;t have much information at the time, but the Age of Empires Online, Dungeon Siege and Supreme Commander developer has become a little more talkative in the meantime.</p>
<p>Christ Taylor told <a href="http://www.joystiq.com/2013/01/18/report-gas-powered-games-enacting-layoffs-of-unknown-severity/" title="Joystiq">Joystiq</a> that the independent company had had to let go about 40 staff, a significant number, and had to do it fast so that it could pay severance and other associated costs rather than leave employees stranded.</p>
<p>&#8220;I think everyone agrees better to have a few bucks to find the next job that run this train to the end and have nothing left to work with. It&#8217;s one thing for me to bet the company, but I can&#8217;t bet their last severance money, that&#8217;s not cool,&#8221; Taylor explained.</p>
<p>In a video update to the <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/posts" title="Kickstarter" target="_blank">Kickstarter</a> for Wildman, Gas Powered Games&#8217; most recent (and possibly final) project, taylor spoke directly to backers, explaining the situation and &#8211; dauntingly &#8211; placing the team&#8217;s future in their hands. If the campaign picks up Steam Taylor will be ale to hire his staff back, and he&#8217;s asking commenters to advise him whether to pursue it or not.</p>
<p>&#8220;Do I shut the campaign down tonight, or tomorrow, and call it done? Do we kill the campaign, or do we keep it going? It’s up to you,&#8221; he said.</p>
<p class="small"><b>Source:</b> ,<a href="http://www.joystiq.com/2013/01/18/report-gas-powered-games-enacting-layoffs-of-unknown-severity/" title="Joystiq">Joystiq</a> <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/posts" title="Kickstarter" target="_blank">Kickstarter</a></p>
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		<title>Gas Powered Games issues mass layoffs</title>
		<link>http://games.on.net/2013/01/gas-powered-games-issues-mass-layoffs/</link>
		<comments>http://games.on.net/2013/01/gas-powered-games-issues-mass-layoffs/#comments</comments>
		<pubDate>Sat, 19 Jan 2013 01:46:55 +0000</pubDate>
		<dc:creator>Alice Lynton</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wildman]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=14670</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/01/gaspoweredgames.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Games issues mass layoffs" title="Gas Powered Games issues mass layoffs" style="clear:both;" /><br />Strategy veteran developer Gas Powered Games has shocked the industry today by issuing significant lay-offs. Word first came from industry sources, but the news was later confirmed by founder Chris Taylor himself, telling Kotaku that the experience has been largely positive and he&#8217;ll be updating the public as soon as possible, and Gamasutra that he [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2013/01/gaspoweredgames.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Games issues mass layoffs" title="Gas Powered Games issues mass layoffs" style="clear:both;" /><br /><p>Strategy veteran developer Gas Powered Games has shocked the industry today by issuing significant lay-offs.</p>
<p>Word first came from industry sources, but the news was later confirmed by founder Chris Taylor himself, telling <a href="http://kotaku.com/5977246/were-hearing-about-layoffs-big-trouble-at-gas-powered-games-days-after-launch-of-11-million-kickstarter" title="Kotaku" target="_blank">Kotaku</a> that the experience has been largely positive and he&#8217;ll be updating the public as soon as possible, and <a href="http://gamasutra.com/view/news/185086/Gas_Powered_Games_forced_into_layoffs_as_cash_runs_low.php#.UPn5AKFa2Di" title="Gamasutra" target="_blank">Gamasutra</a> that he &#8220;had to slim WAY down to conserve cash reserves&#8221;.Taylor also said that Gas Powered Games &#8220;spent all the last dough&#8221; it had on Wildman, its <a href="http://games.on.net/2013/01/gas-powered-games-project-w-is-an-action-rpg-named-wildman/" title="Gas Powered Games’ “Project W” is an action-RPG named Wildman">newly announced project</a>, and has spent &#8220;the last several months working on it&#8221;.</p>
<p>&#8220;So we&#8217;re betting the company on it,&#8221; he added.</p>
<p>The vast majority of Gas Powereewd Games&#8217; staff is believed to have been let go. The developer is requesting $1.1 million in funding for Wildman through <a href="http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg" title="Kickstarter" target="_blank">Kickstarter</a>, and recently <a href="http://games.on.net/2013/01/no-new-content-coming-to-age-of-empires-online-as-its-not-cost-effective/" title="No new content coming to Age of Empires Online, as it’s “not cost-effective”">wrapped its stint as content developer</a> for Age of Empires Online. Its past works include the original Dungeon Siege games, Supreme Commander, the flawed but promising Demigod, and cancelled passion project Kings and Castles.</p>
<p class="small"><b>Source:</b> <a href="http://kotaku.com/5977246/were-hearing-about-layoffs-big-trouble-at-gas-powered-games-days-after-launch-of-11-million-kickstarter" title="Kotaku" target="_blank">Kotaku</a></p>
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		<title>Gas Powered Games kick off new countdown timer, reveal slated for Jan 14</title>
		<link>http://games.on.net/2012/12/gas-powered-games-kick-off-new-countdown-timer-reveal-slated-for-jan-14/</link>
		<comments>http://games.on.net/2012/12/gas-powered-games-kick-off-new-countdown-timer-reveal-slated-for-jan-14/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 08:13:32 +0000</pubDate>
		<dc:creator>Tim Colwill</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gas powered games]]></category>
		<category><![CDATA[Wildman]]></category>

		<guid isPermaLink="false">http://games.on.net/?p=13281</guid>
		<description><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2012/12/gpg.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Games kick off new countdown timer, reveal slated for Jan 14" title="Gas Powered Games kick off new countdown timer, reveal slated for Jan 14" style="clear:both;" /><br />&#8220;ProjectW&#8221; is now being teased over at Gas Powered Games, where we&#8217;re asked if we&#8217;re &#8220;Ready for Something Wild?&#8221;. &#8220;Be the first to see the next big thing from the designer of Total Annihilation, Dungeon Siege, Supreme Commander, and the team at Gas Powered Games,&#8221; claims the site, which is counting down to January 14. [...]]]></description>
				<content:encoded><![CDATA[<img width="580" height="300" src="http://gon.cdn.on.net/uploads/2012/12/gpg.jpg" class="attachment-feature wp-post-image" alt="Gas Powered Games kick off new countdown timer, reveal slated for Jan 14" title="Gas Powered Games kick off new countdown timer, reveal slated for Jan 14" style="clear:both;" /><br /><p>&#8220;ProjectW&#8221; is now being teased <a href="http://projectw.gaspowered.com/">over at Gas Powered Games</a>, where we&#8217;re asked if we&#8217;re &#8220;Ready for Something Wild?&#8221;. </p>
<p>&#8220;Be the first to see the next big thing from the designer of Total Annihilation, Dungeon Siege, Supreme Commander, and the team at Gas Powered Games,&#8221; claims the site, which is counting down to January 14.</p>
<p>From the word &#8220;wild&#8221; and the general aesthetic of the page, something low-tech or medieval comes to mind &#8212; but we&#8217;ll just have to wait and see. You may now commence wild speculation!</p>
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		<slash:comments>5</slash:comments>
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