By Tim Colwill on October 11, 2012 at 7:30 pm
After what seems an interminable wait, Dishonored finally arrives. Promising total freedom of choice, complex systemic gameplay and a dark, dangerous world, there’s a lot riding on Arkane’s original IP living up to expectations. We put the game through its paces on the PC, and come back with a big stupid grin on our face — and more than a little blood on our hands (spoiler free).
By Tim Colwill on September 20, 2012 at 11:02 am
We sit down with Arkane’s Julien Roby for a long chat on how guard AI works, what stealth gamers can expect, and why Arkane thinks giving the player total freedom is the most important thing in the world. Read on for the low-down on why Dishonored is the game for players who want to think for themselves.
By Tim Colwill on September 14, 2012 at 1:03 pm
Dishonored comes to Australia for an exclusive hands-on, and we’re ready with our knives and face mask. Tasked with infiltrating a mansion costume party, discovering the identity of Lady Boyle and putting an end to her, we discover that there’s more than one way to skin a cat. Or rat. Or plague victim. Or noblewoman….