By Tim Colwill on August 15, 2013 at 10:53 am
The Brigmore Witches is the dessert to Dishonored’s buffet.
Where The Knife of Dunwall felt like a classic leftovers fry-up, The Brigmore Witches steps up the game. In the space of a few short hours, Arkane delivers a conclusion that actually finally manages to add something new and compelling to the series, while at the same time making you want to take a fresh look at the buffet that started it all in the first place.
By Toby McCasker on July 3, 2013 at 12:18 pm
I’m just playing Dishonored now. I’m late to the party not because I’m a cool guy with loads of bitches (I’m really not, I sometimes read the dictionary on Saturday night). I’m late on this one ‘cos Dishonored was one of those “hype” games.
Hype games, I think, are really hard to see clearly when they first come out, ostensibly because the smoke belching from the hype train does its best to obscure any and all of those flaws that tend to become apparent much later when nobody cares anymore. I always wait (it’s also cheaper), just so I can experience this blown-up million-dollar thing with an unfettered gamer’s eye and judge it true.
By Tim Colwill on April 19, 2013 at 10:20 am
The announcement that Dishonored’s first DLC would be a bunch of skill tests and time trials was a bit of a disappointment. Many of us were hoping for a return to the world of Dunwall, and with so many interesting and spare NPCs kicking around it seemed a shame that they weren’t grabbing this by the horns straight away. But time passes, development continues, and now we find ourselves in the shoes of Daud, master assassin, ready to explore more of the world of Dunwall once more. So let’s get to it.