By PinothyJ on March 25, 2014 at 9:45 am
Before I begin, I feel I should explain how story and plot works in Dark Souls, and how the community fits into all of this. The main complaint by the general user of Dark Souls seems to be that the plot is thin and makes no sense. It sounds like a cop-out, but if that is how it comes off then I think the entire point of the game has been lost on the user. I do not have the direct translated quote, but the director of Dark Souls said in an interview once that he wanted the story of his game to mirror the bonfires present in-game, for it to be discussed, discovered, explored and retold in the way that one would tell stories of their travels, or of travels told to them, around a campfire.
Amazingly, Dark Souls has ended up gathering and collecting the most incredible bunch of thinkers and storytellers any community could hope to have. The quality of discussion and debate that has gone on in YouTube comments, Reddit threads, forum posts, IRC channels, Facebook groups, in-person and across the globe is second to none. You know something is truly unique when it spawns intelligent and thoughtful dialogue from the comments of YouTube users!
By Brendan Keogh on February 19, 2013 at 9:28 am
You know what I love? Grinding. Sometimes. It depends on the game, obviously, but I don’t think grinding is as inherently bad as we often make it out to be. Repetitive tasks can be enjoyable and relaxing. They can be meaningful in and of themselves, not just for the promise of a reward. Sometimes the fun is in the process.
By Jamie Dalzell on September 5, 2012 at 10:00 am
Dark Souls is finally on the PC after a petition from gamers convinced From Software to port it over. But is it the same game we know and love, or has it lost something in the process? Jamie Dalzell is one of the few people in the world to have successfully finished the original Dark Souls, and he was distressingly eager to return for another crack. Take it away, Jamie…