Tripwire Interactive are the people behind Red Orchestra 2, a game that takes the FPS model in a very different direction to Call of Duty. One of the reasons for a choosing such a direction might be, it seems, because their president has some very strong views about Call of Duty.
“I’m really discouraged by the current state of multiplayer shooters,” said John Gibson to PC Gamer. “I think that, and I hate to mention names, because it sounds like ‘I’m just jealous of their success,’ but I’m really, I feel like Call of Duty has almost ruined a generation of FPS players.”
Gibson explains that a huge amount of feedback they received during testing for RO2 revolved around frustrations that the game just wasn’t enough like Call of Duty.
“They’re like: ‘I hate Red Orchestra, I can’t play it.’ Well, why? ‘Because the guy doesn’t move like he does in Call of Duty. Call of Duty has great movement.’ Why is it great? ‘Because it just is, I just like the way it works.’”
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