Fans of games, myself included, like to speculate about the naming process behind some of their favourite characters. During our recent chat with Borderlands: The Pre-Sequel‘s developers (read that here), series franchise director Matt Armstrong explained that he really enjoyed…
By Daniel Wilks on August 26, 2013 at 4:06 pm
I recently had a chance to sit down with Anthony Burch, writer of Borderlands 2 and the less manic half of brilliant web series, Hey Ash, Whatcha Playin’? and chat about what it takes to write comedy in games. Whilst my interview was by no means as entertaining as Tim’s impromptu D&D game, it did bring to light some of the problems with writing comedy for games in general and RPGs in particular.
Gearbox’s Paul Hellquist has explained that while improved next-gen console hardware may allow them to increase the amount of co-op players beyond four, they’re wary about damaging the overall Borderlands experience. Speaking to Ausgamers at this year’s PAX Australia, Hellquist…
By Tim Colwill on August 9, 2013 at 12:42 pm
At this year’s PAX Australia, I had the chance to sit down with Borderlands 2′s Anthony Burch and Paul Hellquist. They were expecting an interview, but instead I pulled out two character sheets and a bunch of dice and told them to start rolling. Here’s what happened.
Warning: the following interview is very long and contains strong language (mostly from Anthony).