
Which is actually meant to be a positive thing, at least according to BioWare co-founder Greg Zeschuk. Speaking to Games Industry International, Zeschuk said that “The best analogy I use, in a positive way, is EA gives you enough rope to hang yourself.”
Zeschuk, who departed the company last year to focus on making beer, claims he “definitely rejects” the idea that EA forced the company to include microtransactions, DLC, and multiplayer.
“It was really interesting because we really made all the choices we wanted to make ourselves; these are all things we wanted to try. And that’s something to remember – while we were independent we didn’t have quite the resources we had as part of EA, and then we got to EA and it was like ‘wow we can do all this stuff.’ We had to be really thoughtful about what we wanted to focus on.”
“We had complete creative control over a lot of it; some fans didn’t like some of it and some of it was experimental, quite frankly,” he said.
Source: Games Industry International












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