In the legal saga that keeps on giving, SEGA have alleged in court that the promotion and marketing of Aliens: Colonial Marines was completely and utterly buggered up by Gearbox Software, with an internal email from publisher revealing in its court filings that Gearbox president Randy…
By Patrick Vuleta on May 24, 2013 at 4:36 pm
Clearly, staying true to the spirit of an IP is hard… really hard. Some developers do manage, such as Firaxis’ excellent remake of XCOM. But most will fail miserably, like Aliens: Colonial Marines. It’s time then, to look at what actually ensures these remakes and IP games are actually true to the franchise.
By Patrick Vuleta on May 10, 2013 at 12:07 pm
If BioWare had shown Kelly in the trailers for the Mass Effect 3 Citadel DLC, I’d be pissed — because they completely left her out of the final product. I’m still pissed, but I’d be even more pissed if they had my hopes up.
A (somewhat) similar issue occurred with Aliens: Colonial Marines. The game was possibly the worst game ever made (in 2013). Our own review called it “an embarrassment that should never have been released”.
This was particularly cutting because the work in progress demonstration trailer had previously showed a far better game. Some gamers were so riled up that they launched a class action lawsuit against Sega and Gearbox for false advertising.
Opinion around the interwebs has been divided. While most players support the lawsuit, some just aren’t sure whether it has a chance of succeeding. Today, we’ll be looking at whether the Aliens: Colonial Marines pre-release demonstration trailer was false advertising enough to give grounds for a lawsuit.
In the wake of an impressively poor critical reception for Aliens: Colonial Marines, Gearbox’s outsourced-developer Timegate have issued layoffs affecting around 25 of their staff. Speaking to Polygon, TimeGate president Adel Chavele said that “today, we had to make the…
By Jonathan Maloney on February 25, 2013 at 11:22 am
So then. You bought Aliens: Colonial Marines, didn’t you? I know some of you did. Own up. There is no shame here, no judgements. We are all brought together by our pain, born of our hope, and made all that more terrible when we now know it was a hope misguided.
The reviews speak the truth. It’s not a good game. It’s not even mediocre, most of the time. It descends into outright bad all too often. And let’s not get started on the sheer awfulness of the graphical downgrade the game got somewhere along the line. It’s bad. We all know this – at least, now we do.
But some of us saw the Green Man Gaming deal. Some of us had hope. Some of us believed. And regardless of commentary made of how foolish such a silly thing is, it happens. So now, some of us have a game we don’t really want to play, and would rather forget. Fair enough.
But surely, I say, there must be some way to enjoy this game… right?
By Toby McCasker on February 20, 2013 at 12:24 pm
Because I try not to be mean even when someone is being mean to me, let us just say that Aliens: Colonial Marines is somewhat… divisive. In that it has divided the patience of many an expectant fan. You can’t win ‘em all, although some people like it. That is cool for them and their happiness is my happiness.
More people do not, though. Metacritic collate-paints a fairly unflattering picture, and I must admit that after less than ten minutes with it I had the same impulse that I’m sure lots of other peoples did: I just wanted to find Randy Pitchford and ask him why.