In the legal saga that keeps on giving, SEGA have alleged in court that the promotion and marketing of Aliens: Colonial Marines was completely and utterly buggered up by Gearbox Software, with an internal email from publisher revealing in its court filings that Gearbox president Randy…
By Patrick Vuleta on May 24, 2013 at 4:36 pm
Clearly, staying true to the spirit of an IP is hard… really hard. Some developers do manage, such as Firaxis’ excellent remake of XCOM. But most will fail miserably, like Aliens: Colonial Marines. It’s time then, to look at what actually ensures these remakes and IP games are actually true to the franchise.
By Patrick Vuleta on May 10, 2013 at 12:07 pm
If BioWare had shown Kelly in the trailers for the Mass Effect 3 Citadel DLC, I’d be pissed — because they completely left her out of the final product. I’m still pissed, but I’d be even more pissed if they had my hopes up.
A (somewhat) similar issue occurred with Aliens: Colonial Marines. The game was possibly the worst game ever made (in 2013). Our own review called it “an embarrassment that should never have been released”.
This was particularly cutting because the work in progress demonstration trailer had previously showed a far better game. Some gamers were so riled up that they launched a class action lawsuit against Sega and Gearbox for false advertising.
Opinion around the interwebs has been divided. While most players support the lawsuit, some just aren’t sure whether it has a chance of succeeding. Today, we’ll be looking at whether the Aliens: Colonial Marines pre-release demonstration trailer was false advertising enough to give grounds for a lawsuit.
In the wake of an impressively poor critical reception for Aliens: Colonial Marines, Gearbox’s outsourced-developer Timegate have issued layoffs affecting around 25 of their staff. Speaking to Polygon, TimeGate president Adel Chavele said that “today, we had to make the…