From a split-screen shooter where everyone is invisible to an abandoned space station, Australian indies are killing it at this year's AVCon.
The hard truths that BioWare don't want to hear.
James picks up where STALKER left off, but finds that the PVP part of this game may not have been the best way to go public.
Five highly objective examples of why other MOBA games can just get lost, thanks.
Areal developer West Games has finally produced some footage of its post-apocalyptic survival shooter in action, stressing that what you’ll see below is “early prototype” and “not representative of Areal’s final quality”. Treat it kindly, because prototypes generally look dreadful,…