Oculus Rift: Discussion

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Re: Oculus Rift: Discussion

Unread postby -Slayer- » 28 Feb 13, 11:18 pm

Now to combine these two together imagine wearing the headset and this. WOW :D



The headset opens itself up to being an awesome training tool also it's so portable you could use it in the field to test say driver training etc: the applications are endless.
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Re: Oculus Rift: Discussion

Unread postby Cas Bitton » 4 Mar 13, 10:45 am

Added a link to MTBS, I should have included this in the original topic. Their forum is golden and the center point for all things VR.
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Re: Oculus Rift: Discussion

Unread postby Mekon » 19 Mar 13, 9:18 am

Valve announced today that Team Fortress 2 will have a new "VR Mode" that supports the Oculus Rift, available this week!

The icing on the cake? To commemorate this momentous occasion, Valve created an exclusive new TF2 hat: the Oculus Rift development kit.

Valve has generously donated these fashionable Rift hats to the Oculus developer community. If you backed the Kickstarter campaign at any level, or if you pre-ordered a Rift development kit from our website before April 1, 2013, (and haven't refunded/canceled your pledge/order) you'll receive a code to redeem your very own TF2 Oculus dev kit hat.

Wear it with pride. You earned it.

http://www.kickstarter.com/projects/152 ... sts/431024
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Re: Oculus Rift: Discussion

Unread postby Cas Bitton » 19 Mar 13, 9:26 am



Looks awesome! :D
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Re: Oculus Rift: Discussion

Unread postby Artful-dodgeR » 19 Mar 13, 1:35 pm

Interestingly though the article that accompanies that video basically says TF2 doesn't really work for it/is quite underwhelming.

http://www.engadget.com/2013/03/18/valv ... n-vr-mode/
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Re: Oculus Rift: Discussion

Unread postby Cas Bitton » 20 Mar 13, 1:03 pm

VR Update for TF2 arrived, I thought this was going to be weeks away! I love Valve time :)

http://wiki.teamfortress.com/wiki/Virtual_Reality
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Re: Oculus Rift: Discussion

Unread postby diamondd » 21 Mar 13, 12:04 am

Cas Bitton wrote:VR Update for TF2 arrived, I thought this was going to be weeks away! I love Valve time :)

http://wiki.teamfortress.com/wiki/Virtual_Reality

obviously not looking forward to Ricochet 2 then... :?
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Re: Oculus Rift: Discussion

Unread postby Cas Bitton » 21 Mar 13, 10:20 am

diamondd wrote:obviously not looking forward to Ricochet 2 then... :?


I should have included this link :lol:

https://developer.valvesoftware.com/wiki/Valve_Time
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Re: Oculus Rift: Discussion

Unread postby Curlew » 3 Apr 13, 9:15 am

From Nate Mitchell on Oculus forums:


We're still in the process of setting up our international fulfillment network. We expect to start shipping our first large batch of units to European backers toward the end of next week. Asia should follow a week or two after that.

To be honest, our logistics process is still in its infancy -- we're sorting out the details and optimizing as we go. For example, this week we're working on setting up a fulfillment center in Europe that should cut another week off future European delivery estimates.

This is what happens when you have a team of engineers leading your distribution efforts.

We promise we'll get faster as we go! Thanks again for your support and patience.

Best,

-- Nate


So, don't expect these to turn up before mid May, more likely June... :x
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Re: Oculus Rift: Discussion

Unread postby Curlew » 29 Apr 13, 4:39 pm

OMG ITS HERE!!!!!!!!
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Re: Oculus Rift: Discussion

Unread postby Mekon » 29 Apr 13, 6:03 pm

Curlew wrote:OMG ITS HERE!!!!!!!!

Serious? Wow. :shock:

Order Status: Processing - Your order is being processed for shipping.

Mine still hasn't shipped... :(
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Re: Oculus Rift: Discussion

Unread postby Curlew » 29 Apr 13, 10:12 pm

Mekon wrote:
Curlew wrote:OMG ITS HERE!!!!!!!!

Serious? Wow. :shock:

Order Status: Processing - Your order is being processed for shipping.

Mine still hasn't shipped... :(


I was order # 2356. Ordered day one. My account page changed from 'Ready' to 'Processing' sometime before wednesday last week. Also the delivery address and contact info was greyed out too so it couldn't be changed. Surely yours is on the way and not far if your account says processing assuming they did the AU/NZ backers in a batch.
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Re: Oculus Rift: Discussion

Unread postby Mekon » 30 Apr 13, 10:11 am

Curlew wrote:I was order # 2356. Ordered day one.

I'm order #2991, ordered day 2 by the looks of it (Aug 2, 2012 02:31 AM PDT).

So... how is it? :)
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Re: Oculus Rift: Discussion

Unread postby Mekon » 30 Apr 13, 12:24 pm

LOL, so much for their distribution system. Still says it's in processing, but...

Got to work and my OR was sitting on my desk - woot! :D
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Re: Oculus Rift: Discussion

Unread postby Cas Bitton » 30 Apr 13, 12:40 pm

Mekon wrote:LOL, so much for their distribution system. Still says it's in processing, but...

Got to work and my OR was sitting on my desk - woot! :D


*High five* :D
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