Crysis 3 - Photos (screenshots??)

Crysis 3 - Photos (screenshots??)

Unread postby Shinanigans » 24 Feb 13, 11:05 am

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Re: Crysis 3 - Photos (screenshots??)

Unread postby Serval » 24 Feb 13, 12:09 pm

Shinanigans wrote:Image


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Re: Crysis 3 - Photos (screenshots??)

Unread postby Werewolph » 24 Feb 13, 12:53 pm

All shots taken at 1920x1080 Very High settings with 8x MSAA.

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Re: Crysis 3 - Photos (screenshots??)

Unread postby Shinanigans » 24 Feb 13, 7:57 pm

You can do bare screenshots by using these two CVars, in case you were interested:

r_DrawNearFOV = 2
hud_hide = 1
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Re: Crysis 3 - Photos (screenshots??)

Unread postby WhiteKnight210 » 24 Feb 13, 8:06 pm

Why do guns take up half the screen?
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Re: Crysis 3 - Photos (screenshots??)

Unread postby SaNE » 24 Feb 13, 8:20 pm

WhiteKnight210 wrote:Why do guns take up half the screen?

I've wondered the same thing.
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Re: Crysis 3 - Photos (screenshots??)

Unread postby Rnegade » 24 Feb 13, 8:22 pm

WhiteKnight210 wrote:Why do guns take up half the screen?


Coz they are big effing guns :) I dont think its any where near that bad with 3 screens tho. atleast it doesnt seem to bother me :)
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Re: Crysis 3 - Photos (screenshots??)

Unread postby Matty » 24 Feb 13, 8:57 pm

Serval wrote:Electric Panel - do not expose to electricity.

Or radiation :lol:

Those square rails irk me though. Everything else looks so pretty (including the rails themselves) then you can see the square ends.
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Re: Crysis 3 - Photos (screenshots??)

Unread postby kablekill » 1 Mar 13, 8:58 pm

I will take more but this is it so far.

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Re: Crysis 3 - Photos (screenshots??)

Unread postby CosmicBlue » 4 Mar 13, 5:06 pm

Thanks for the screens Shin, and congrats to Crytek on an awesome game as usual. As expected the visuals are without equal and the story is fantastic. Am gonna do another playthrough this time in 3D...can't wait :)

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