Kickstarter - Planetary Annihilation - Think TA but PLANETS

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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Auld » 19 Aug 12, 7:51 am

TA from GoG? You got both the expansions with it which is where the units come from. :)
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Yurtles » 19 Aug 12, 10:15 am

I noticed just now that Supreme Commander is finally available on Steam in Australia AND on special today too, if TA is too old for some people.
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby lucassot » 19 Aug 12, 10:22 am

Yurtles wrote:I noticed just now that Supreme Commander is finally available on Steam in Australia AND on special today too, if TA is too old for some people.


Yep just saw this earlier too, fantasmic game guys!
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Bronze_D » 19 Aug 12, 12:02 pm

Pledged the instant i saw the team working on it...
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby diamondd » 19 Aug 12, 12:55 pm

Auld wrote:TA from GoG? You got both the expansions with it which is where the units come from. :)

yeah I figured, I just never knew there were expansions when I used to play it :P

Yurtles wrote:I noticed just now that Supreme Commander is finally available on Steam in Australia AND on special today too, if TA is too old for some people.

I was going to say this last night but I didn't want to double post lol. Totally bought the gold pack of this too :lol:
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby exe3 » 19 Aug 12, 2:59 pm

Who has picked up SupCom? Maybe we should get some games going. ;)
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby diamondd » 19 Aug 12, 3:17 pm

exe3 wrote:Who has picked up SupCom? Maybe we should get some games going. ;)

good idea, but I vote for TA games first :P
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby DXPetti » 23 Aug 12, 10:45 am

Two stretch goals have surfaced

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$1,100,000 - Naval units and Water Planets

We are happy to announce that our first stretch goal is a set of naval units and extended support for water planets. One of the most popular questions we receive is whether or not naval warfare is going to be supported. We like naval warfare and want to have it in the game, but it’s going to be quite a bit of additional work. We want to not only support naval units but to do a great job at it. Likewise we want great support for water in the engine and the ability to create amazing planets that are largely water. First class support for naval means you will be able to have a combination of water and land planets as well as ice asteroids. Huge water only planets to play out all kinds of naval only scenarios will also be supported. Asteroid tsunamis FTW! Some of the water units we can expect include subs, amphibious units, floating buildings and of course battleships!

$1,300,000 - Gas Giants and Enhanced Orbital units

Many of you are excited about the idea of more planet types and more gameplay to take specific advantage of those planets. This stretch goal is to add gas giant planets (similar to saturn or jupiter) to the game and an expanded set of orbital units with unique gameplay. Gas giants have no land in the real world but we may allow some buildable areas on “high mountains” on these planets. Imagine massive fusion reactors sucking helium-3 right out of the atmosphere and giant orbital defense lasers. A more expanded set of orbital recon units, space platforms and other types of orbital units based on your ideas will be added as well.
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Auld » 23 Aug 12, 12:25 pm

Aww man I hope they meet both.

I would miss Naval warfare and the Gas giant idea sounds really good.
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Yurtles » 23 Aug 12, 8:32 pm

I wonder with these stretch goals if they would potentially add them to the game post release if it's a success using money they've earned from profits.
Actually very interested in that topic all round - I wonder what sort of support any of these kickstarter games are going to see post release.
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby diamondd » 23 Aug 12, 8:48 pm

interesting thought, I suppose it depends on how things go once the games get out into the wilderness.

you'd think most of the people keen to play the game would back it early, but that wouldn't necessarily mean no one else would want the game once its released. I don't see why they wouldn't support it like any other game, the main thing we have with Kickstarter projects are great ideas which are seen to be too risky for publishers to support. I'm sure if the game has has success when released it would be supported just like any other game.

also considering bumping my pledge from $15 to $50...
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Ashigaru » 24 Aug 12, 9:18 am

Do it diamondd, beta access with fellow GONers will be freaking awesome :D :D :D I chucked $50 at it from the get go because why not :)
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby DXPetti » 24 Aug 12, 3:37 pm

Auld wrote:Aww man I hope they meet both.

I would miss Naval warfare and the Gas giant idea sounds really good.


They are on track to hit them fairly easily. I wonder if a Singleplayer campaign is a stretch goal. I don't mind if it doesn't happen, after all, I have skirmish :D
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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby Yurtles » 25 Aug 12, 10:43 am

Couple of questions answered, bit more of an expansion on what they're thinking.

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Re: Kickstarter - Planetary Annihilation - Think TA but PLAN

Unread postby diamondd » 28 Aug 12, 9:57 pm

oh boy! oh boy! oh boy!

less than 80 grand to go
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