I know Basker doesn't agree with me, but a team that utilises every AI slot available to them will have a much easier time on the battlefield.
AI placed atop mountains and hills are deadly, especially on Takistan. Equipping them with Metis or Javelin is a great way to give the opposing force a good headache.
AI exclusive Linebackers and Tunguskas placed inside valleys is also an excellent way to catch pilots off guard, so long as the **** AI actually decide to use their missiles
My Linebacker last night manage to shoot down Xerxes' KA52 and Daleskis Su34 without too much hassle, so it is possible.
By far my favourite launcher for my AI is the NLAW. If Freeborne joins the server, I'll be placing at least 8 of these guys around our base in strategic locations. Rack up ambo and bppu kills galore. If you explode near a BLUFOR base, chances are it was an NLAW.'
AI crewed GPKs are deadly if you mange them correctly. Yesterday on Takistan I was bumming around with Genix in the Stryker MEV for a good 1 1/2 hours. Meanwhile I had a GPK escorting the other fellows on the Team in their towns. It assisted in the capture of Imarat, Bastam, Rasman, Shamali, Nagara, Gospandi, Mulladost. The trick here is wait until you see players moving within the town on the map, then you can assume most armour has been disabled, tell your GPK to move to a hill where you know it will have a good field of fire, then watch the green $$$ roll in. \
In Mulladost we encountered OPFOR, and realised they had a base at the end of that road off the map to the west. Some fellow on OPFOR decided it would be clever to SVD my GPK, well the gunner didn't take too kindly to that and shot him in the face quicksmart. As the "ENEMY APC 10 O'CLOCK 600m" (BTR90's) started rolling over the hill I decided a GPK wasn't going to cut it anymore, so I purchased some TOW bags from the camp and an AI from the depot. Set my new best friend up watching the Western approach to Mulla. BTR90s don't react well to a TOW missile, especially when the BTR is full of Spetsnaz. Ew, what a mess. At one stage my original GPK gunner was killed
Luckily I had the GPK full of AI and simply told one of the guys in the backseat to man the gun.
I ASSUMED DIRECT CONTROL of my GPK, and drove up to the hill beside OPFOR base. After I had sniped about 20 OPFOR players and had a good laugh about the global chatted "Enemy sniper at base", I heard a BTR60 approaching. Hmm I'll just grab my anti ta- oh wait its a f-cking Javelin. BTR60 comes over the hill and shoots me in the face, no chance for a lock on the jav. Surely this is the end of Mr. GPK? Nope. As soon as I respawn at base, I quickly tell my GPK to engage that BTR60, 10 seconds later and Money received for killing 2x riflemen and a player "Piro" - none other than the BTR60 player. Man those things have crappy armour
EASYC and Freeborne then arrived at the OPFOR base and I tasked my GPK to defend their Ambulance. Unfortunately , after multiple player kills, he "RUNNING OUT OF AMMO". I figured he had by now earned his right to live, so I made him fall back to the road to the south. I don't know what happened to him after I gave that command, asby that point OPFOR were attacking our base at saginakt and I had to concentrate my efforts there. I can only assume Mr. GPK finally met his maker to an RPG7
Use AI. Whether it be to keep towns from capping, AT on hills, base scouts or base defense. As for tanks? I'm not so sure about entrusting AI with something so expensive. I reckon keep them on foot or in a light vehicle (brdm atgm/ tow HMMWV) and they will do just fine.