Did you know... thread

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Re: Did you know... thread

Unread postby MarkusNemesis » 24 Aug 12, 2:00 pm

Freeborne wrote:If no-one else is close enough to have triggered the town, who are you providing "close air support" to then?


You drop in infantry that will then trigger the town.
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Re: Did you know... thread

Unread postby MarkusNemesis » 24 Aug 12, 2:01 pm

Freeborne wrote:BEAD? Do you mean B.E.C access? It's only 24GB, not 26GB.


BEAD = browse edit add delete.
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Re: Did you know... thread

Unread postby Sky Monster » 24 Aug 12, 2:06 pm

Freeborne wrote:If no-one else is close enough to have triggered the town, who are you providing "close air support" to then?


The rabbits.
8-)

Freeborne wrote:Well said. I agree with Baskerville!


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Re: Did you know... thread

Unread postby Freeborne » 24 Aug 12, 2:41 pm

Sorry, I thought Basker was being sarcastic, saying you now can't provide CAS because it doesn't spawn the AI.
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Re: Did you know... thread

Unread postby MarkusNemesis » 24 Aug 12, 4:24 pm

Did you know that the AI will now turn their lights off at night unless set to "Safe"?
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Re: Did you know... thread

Unread postby mincepie » 8 Sep 12, 4:07 am

Paratroops are a waste of money with most separating from their parachutes well above the drop zone.
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Re: Did you know... thread

Unread postby mincepie » 8 Sep 12, 4:09 am

ai are **** for brains
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Re: Did you know... thread

Unread postby Kenex05 » 8 Sep 12, 4:27 am

Im never a big fan of paradrops, most of them just die in the mid-air. Even some died of parachute collisions if you tell them to eject in 6 menu.
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Re: Did you know... thread

Unread postby Kenex05 » 8 Sep 12, 4:29 am

Did you know you will move faster than usual if you hold a rocket launcher and press D? Such a weird feature, but could be useful against AI armours....
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Re: Did you know... thread

Unread postby Baskerville » 8 Sep 12, 11:01 am

Did you know shooting MG nests with AT gives you a tank kill and makes you look special.

Did you know that after coming home from the pub BIS pumped out this fix. [96493] Fixed: MP - Gunner firing broken (blank ammo) when human pilot activates manual fire before the human gunner enters.
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Re: Did you know... thread

Unread postby Sky Monster » 8 Sep 12, 1:14 pm

Kenex05 wrote:Im never a big fan of paradrops, most of them just die in the mid-air. Even some died of parachute collisions if you tell them to eject in 6 menu.


Don't tell AI to eject from a littlebird while you are on the ground... several of them will eject above your rotors and you will explode. :?
8-)

Freeborne wrote:Well said. I agree with Baskerville!


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Re: Did you know... thread

Unread postby MarkusNemesis » 8 Sep 12, 2:58 pm

Did you know that in CORE 0.4v stops air vehicles from spawning towns. This includes parachutes, so calling a paradrop on a town that isn't spawned is now actually effective.

Did you know that the above does NOT mean you can hover on a capture point in a chopper and capture a town.
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Re: Did you know... thread

Unread postby Gunso » 10 Sep 12, 12:25 pm

Did you know you can direct your AI fire using binoculars?

Put a dhkm 500-700m from town with a clear LOS, move in alone to trigger the town. Open binocs and right click on the enemy units, your AI will mow them down even from that far.

Makes capping towns easier unless there's a ZU truck over there, need to take it out asap. Dunno why but ZU haves refleks like a cat :roll:
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Re: Did you know... thread

Unread postby EasyC » 11 Sep 12, 2:48 pm

Did you know Home Improvement + VON = EEEEUUAAAAAAAHHHH?
Infamous 17th of Feb, 2013 assault on Devil's Castle.

"Kill ALL the towers, that's where the archers hide" - Baskerville.
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Re: Did you know... thread

Unread postby PlacidBox » 11 Sep 12, 5:30 pm

Gunso wrote:Did you know you can direct your AI fire using binoculars?

Put a dhkm 500-700m from town with a clear LOS, move in alone to trigger the town. Open binocs and right click on the enemy units, your AI will mow them down even from that far.

Makes capping towns easier unless there's a ZU truck over there, need to take it out asap. Dunno why but ZU haves refleks like a cat :roll:


don't need binocs, 'spotting' works at any time, you just need to remember to point at the ground beneath the object, not the object itself.

the ZU has a high AI engagement range so it actually shoots at aircraft. AI engagement ranges in the game are silly low
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