Ravaged - A Post Apocalyptic Shooter

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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby satanic hitman » 30 Jul 12, 3:50 pm

Hey, anychance I could please get a key?
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 30 Jul 12, 4:58 pm

Certainly, in your PM now.

BTW I ran out of steam keys awhile back, so from here on in you need to redeem these codes on their website for your steam key.

Once you have the steam key, just activate product in steam like normal.

http://www.2dawn.com/games/giveaways
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Instinx » 30 Jul 12, 5:34 pm

This game, i remember looking at it! How is the beta going?
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 30 Jul 12, 6:09 pm

Quite well since the new build on saturday actually, lots of improvements, and I just saw the AU Server become the 2nd most popular. :mrgreen:
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby stoolsample » 30 Jul 12, 6:53 pm

Went over to whirlpool forums and pointed them this way :P
http://whrl.pl/RdgB3B

Should hope for an influx of locals!!!!
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby AzzA82 » 30 Jul 12, 6:58 pm

Thanks for the Key Kinsman :D
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby maccas70 » 31 Jul 12, 3:15 pm

Thanks for posting the link to this server in Whirlpool, certainly caused me to come on over here and check things out. I'd love a key also please, been looking for a casual fun shoot-em-up that can occupy my interested between rage-quit sessions from World of Tanks...
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby AzzA82 » 31 Jul 12, 3:22 pm

stoolsample wrote:Went over to whirlpool forums and pointed them this way :P
http://whrl.pl/RdgB3B

Should hope for an influx of locals!!!!


I hope so, it's been fun the little i can play

Only got a quick 8man and a 1v1 game last night no players around, Hopefully on the weekend there will be more but still the 1v1 was fun we just raced around shooting one another
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby mokoshne » 1 Aug 12, 3:28 am

wow looks great! cant wait to get into it
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Old_Mate64 » 1 Aug 12, 10:43 am

Hi there

I was wondering if you had a spare key for me? I'd be very thankful. This game looks promising and I'd love to check it out. :D
Thanks, Old Mate
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 1 Aug 12, 11:55 am

Sure, in your PM now. 8-)
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 2 Aug 12, 6:38 pm

AU Community site is up. :D

www.ravaged.com.au
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 12 Aug 12, 7:44 pm

Another day, another new build, heres the changelist.

Game Play Updates:
- Updated weapon ranges
- Melee weapons can now knock vehicles around to get them unstuck.
- Added achievements
- Enemy name tags now pulse when enemy is in your spawns main base.


Game Play Fixes:
- Going to borderless window from fullscreen > native resolution could cause a bad window.
- A fullscreen mode.
- Increased vehicle vs world collision damage slightly.
- No weapon switching on ladders.
- Spawn Protection = 5 seconds.
- Stops HUD timer when game is paused.
- Fix for password failures not correctly being displayed by the rcon client.
- Implemented filter system in the Server Browser.
- Made some visual updates to Rooftop minimap.
- New IceBreaker minimap.
- Removed control point numbers from all minimaps.
- Should fix full screen windowed mode to always work properly and moves "all" to the top of the aspect ratio list.
- Default Settings Button now resets your settings in GUI.
- Gamma Settings button now correctly adjusts in game.
- Significant optimization on Derelict collision meshes.
- Fixed Thrust Canyon crash.
- Harpoon Adjustment (no longer launches teammates across map.)
- Major Weapon Balance Pass. (Weapons Stats Link Coming Soon!)
- Heavy Machine Gun recoil adjustments.
- Lowered damage, range and mag count on Shotguns.

Updated Bridge Map
- Added shipping containers as cover to middle base.

Updated Chasm Map
- Reduced collisions.
- Cleaned up rocks.
- Cleaned up some floating geometry.
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 17 Aug 12, 10:44 am

Another day, another new build. 8-)
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Re: Ravaged - A Post Apocalyptic Shooter

Unread postby Kinsman » 17 Aug 12, 1:53 pm

Many thanks to GON for the positive review today! :mrgreen:

http://games.on.net/2012/08/ravaged-is- ... ing-great/

by the way squads were added in todays build. They haven't made the menu system yet, but open the console and type "squad" and you will see the commands.

Full Changelog here

http://www.2dawn.com/item/83-changelog-094201
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