by Kinsman » 28 Jul 12, 12:30 pm
Today we released the next updated build for Ravaged. In this build we have added many new features and fixed an extensive list of bugs.
- Tennis ball bomb hand grenade
- Updated mini map designs
- Vehicle driver camera selection remembered and restored per vehicle type
- Adjusted weapon equip/put-down times
- Fixed right-click glitching on non-zoom weapons
- Weapon animations: M249 Saw added to build
- Derelict (map) updates/fixes.
- Bunnyhop reduction: minimum time between jumps.
- Driver kill assists add to scoring system.
- Steam achievements ⅔ completed.
- F.U. taunt now networked.
- CTR mode scoring fixes
- Teamkill decay.
- Redist install fixes
- Ping overflow in scoreboard fixed
- Raised resource icon to fix obstructing player.
- Removed spawn light effect.
- 4x4 vehicle physics tweak.
- Spawn camper detection: after killing 3 enemies in their home base: turns on nametag until they die.
- Quad steering tweak (steer amount lowered at slow speeds and turn rate increased for all speeds)
- Revamped vehicle exit system: each seat has its own exit, if none work then uses "emergency exit" 10ft above vehicle (when stuck)
- taunt spam fix (only once per 6 secs)
- server browser sorting fix
- high ping kick bug fixed
