Ghost Recon: Future Soldier PC Updated

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Ghost Recon: Future Soldier PC Updated

Unread postby News Portal » 1 Jul 12, 4:52 pm

Ubisoft have deployed a patch for the PC version of Ghost Recon: Future Soldier that incorporates all of the patches also made to the previously-released console versions. Stability, voice chat quality and menu navigation are top of the list for the PC changes, as well as the previous changes which tweak multiplayer, weapon balance and networking improvements. The full patch size weighs in at around 385 MB.

Source: Blues News

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Re: Ghost Recon: Future Soldier PC Updated

Unread postby Yurtles » 1 Jul 12, 5:42 pm

My Steam version is still 1.1.12063. Looking at those patches it says 1.2 for the second one So I guess I don't get patched fully yet.

Hardly matters though, just over 30 meg isn't going to hold anywhere enough fixes to change this game from its current bad console port status.
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby SaNE » 1 Jul 12, 5:53 pm

Yurtles wrote:Hardly matters though, just over 30 meg isn't going to hold anywhere enough fixes to change this game from its current bad console port status.

Closer to 400MB.
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby Yurtles » 1 Jul 12, 6:01 pm

First patch (350 meg) is to 1.1 which my Steam version is. Second one (30 meg) is to 1.2 which is lacking.
I think. It's difficult to say because the patches aren't exactly labelled very well, Ubisoft is communicating what they're doing very poorly and it seems like it's supposed to update automatically through their own auto-patcher that runs prior to the game launching. So who knows what the hell is going on.

All I do know is the game I have is still a piece of **** (functionally speaking, reserving comment on the actual gameplay until a later date when I can bear to play it).
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby SaNE » 1 Jul 12, 6:10 pm

Well that makes more sense :)
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby GroggDogg » 1 Jul 12, 6:11 pm

my game ran fine n looked beautifully, dont know why so many people have problems on pc games. the only bad thing to happen was (ive finished it) around mission 9 it lost my saved unlocks list so i had to finish the game with level 1 weapons. hard but not impoosible. thoroughly enjoyable game.
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby Jez » 1 Jul 12, 8:16 pm

GroggDogg wrote:my game ran fine n looked beautifully, dont know why so many people have problems on pc games. the only bad thing to happen was (ive finished it) around mission 9 it lost my saved unlocks list so i had to finish the game with level 1 weapons. hard but not impoosible. thoroughly enjoyable game.


I don't know why so many people are so keen to act as apologists for shoddy ports. Personally I'd find a game losing all my progress with weapon unlocks (nine missions in no less) to be completely unacceptable, but apparently PC gamers have had their standards lowered over successive generations of crappier and crappier ports.
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby InAUGral » 1 Jul 12, 9:54 pm

GroggDogg wrote:my game ran fine n looked beautifully, dont know why so many people have problems on pc games. the only bad thing to happen was (ive finished it) around mission 9 it lost my saved unlocks list so i had to finish the game with level 1 weapons. hard but not impoosible. thoroughly enjoyable game.

Sounds like a bug that may make the game a challenge. I decided to use only sidearms in Rainbox Six: Vegas 2 NOW THAT WAS A CHALLENGE on realistic difficulty.

EDIT: Seriously though I did not think that Future soldier would be a good PC game and I am not suprised to hear that it is a bad port.
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby Yapa » 2 Jul 12, 7:51 am

This is the worst f#$% port I've ever seen.....

Mate came over on Sat so we could play the coop, started it up together and BOTH couldnt play as the game would not allow us to move our characters!

WSAD keys did not work at all! No fix for this is known.

I could move mouse, mate could not even move his mouse... he had no input at all!

Searching on Steam forums and Ubisoft we found threads about the same issue spanning 20+ pages... all with different configs etc.

What a joke... you pay for a game and cant even play it.
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby Fitzad » 2 Jul 12, 10:07 am

I really haven't had any problems with the game so far other than a minor texture glitch that was solved by reloading the check point. No sure why soooo much hate and why so many people are having problems :?
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby Scared » 2 Jul 12, 10:11 am

Yurtles wrote:My Steam version is still 1.1.12063. Looking at those patches it says 1.2 for the second one So I guess I don't get patched fully yet.


Apparently 1.1.12063 IS 1.2 (I don't know why some devs do that but it happens)
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby GroggDogg » 2 Jul 12, 3:01 pm

Jez wrote:
GroggDogg wrote:my game ran fine n looked beautifully, dont know why so many people have problems on pc games. the only bad thing to happen was (ive finished it) around mission 9 it lost my saved unlocks list so i had to finish the game with level 1 weapons. hard but not impoosible. thoroughly enjoyable game.


I don't know why so many people are so keen to act as apologists for shoddy ports. Personally I'd find a game losing all my progress with weapon unlocks (nine missions in no less) to be completely unacceptable, but apparently PC gamers have had their standards lowered over successive generations of crappier and crappier ports.


i just said mine ran beautifully, therefore i don't think its a shoddy port at all. ;) it lost its unlocks when i went from using a pirated offline copy to an online licensed copy...
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Re: Ghost Recon: Future Soldier PC Updated

Unread postby frigidhell » 3 Jul 12, 10:53 am

I want another GRAW2, not this hand holding console port tripe. No patch will accomplish this so don't see me ever buying this.

However, hoping that one tactical FPS kickstarter game turns out well...the name eludes me atm.
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