Tekkit 3.1.2

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Re: Tekkit 3.0

Unread postby PanterA » 24 Jun 12, 3:17 pm

Bloody spewin' too .. was 2 creepers right in front of me, I was trying to hit them, but it wasn't registering, then it d/c me, now the server is not showing up.

I reckon I am going to be dead when it comes back online, doh !
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Re: Tekkit 3.0

Unread postby vmax1984 » 24 Jun 12, 3:21 pm

Did you have any world anchors/world anchor types around thoes chunks?, We have an inhabitable area which all it had was 2 world anchors/redstone engines and 2 20x20 holes down to bedrock.
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Re: Tekkit 3.0

Unread postby smokngoat » 24 Jun 12, 3:34 pm

vmax1984 wrote:Did you have any world anchors/world anchor types around thoes chunks?, We have an inhabitable area which all it had was 2 world anchors/redstone engines and 2 20x20 holes down to bedrock.


No it was a newly generated chunk

All it had in it was a few iron blocks and some glass

Pretty sure it was a symptom not a cause of whatevers happened

Goddamn tekkits buggy. If only it wasn't 1000x better than vanilla.
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Re: Tekkit 3.0

Unread postby Hydra » 24 Jun 12, 5:39 pm

Ok, it's back up and running now.

Smokngoat, join and see if you break it :P
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Re: Tekkit 3.0

Unread postby brayden13 » 26 Jun 12, 10:05 am

Server seems to have died.

Was lagging pretty bad and now can't join it. I thought the person who I am living with in the game was causing this due to some machinery he had constructed recently but after dismantling some of the piping and disabling the machines it didn't seem to make a difference.

Then it died....

Breathe it to life please!

Edit: Oh you did. Guess I should've checked after ranting in the Technic channel.
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Re: Tekkit 3.0

Unread postby PanterA » 26 Jun 12, 5:13 pm

Server appears to have crashed again. ><
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Re: Tekkit 3.0

Unread postby brayden13 » 27 Jun 12, 11:45 pm

Can't craft mod items again :(

Whinged about this on the Technic IRC channel and they said "Don't use reload."
So don't use it if you did use it.
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Re: Tekkit 3.0

Unread postby Hydra » 28 Jun 12, 7:04 am

I'll have to take a look at it today, nothing has been reloaded to my knowledge.
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Re: Tekkit 3.0

Unread postby fafeq » 2 Jul 12, 12:52 pm

Seems to be down again since last night :(.
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Re: Tekkit 3.0

Unread postby smokngoat » 2 Jul 12, 3:50 pm

Yeah it's still down :'(
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Re: Tekkit 3.0

Unread postby fafeq » 2 Jul 12, 6:56 pm

I'm starting to have withdrawal symptoms! :D
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Re: Tekkit 3.0

Unread postby Epel » 3 Jul 12, 1:08 am

This ruined my whole day :( I can't even think of anything else to do :|
It's understandable though.
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Re: Tekkit 3.0

Unread postby Hydra » 3 Jul 12, 8:55 am

You could:

Go outside
Play sports
Build something with Lego
Go for a drive
Go for a walk
Paint some window frames
Talk to your family
Play different games
Play normal Minecraft

Or just wait - it came back by itself.
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Re: Tekkit 3.0

Unread postby fafeq » 3 Jul 12, 9:07 am

This is not going against your post mate - just out of curiosity: Does anyone else have this where you cant play normal MC anymore after playing Tekkit? Seems like there's just nothing to do in there compared to Tekkit!

edit:

The server was fine for about an hour until a "Supersharpie" logged on. Just lags out now. Anytime he DCs the server is fine again until he joins (he does this every 2-3 minutes). Could be a chunk he's in? Around 1175, 65, -2275
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Re: Tekkit 3.0

Unread postby Hydra » 3 Jul 12, 9:31 am

Tekkit is super unstable. I'm not surprised one person has broken it ;)

If it's a problem at his location, it would probably be worth visiting and finding the source of the problem.
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