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as v4moose mentioned dcs combined arms is close to that hope and is a pared down version of their military simulator.DarkMellie wrote: I wish I wish that a mix of ArmA and DCS would come out that offered full-on fidelity of experience for all branches or vehicles and infantry.
ED wrote:where I fly my A-10C exactly like it is in Warthog, can bomb an AI target marked by a ground unit, steered by my friend while another friend is playing commander of the enemy ground forces... and another friend in a Tunguska completely ruins your day by chasing a couple of missiles up your tail-pipe
yes that optimisation will be a great development and probably make prepar3d a sim to purchase;v4moose wrote:currently in 1.3 there isn't enough difference to warrant switching over from fsx. the core engine is still identical from a players perspective. When they introduce DX11 support and multi core optimisation in V2 (hopefully) this will be the new shiznit
DarkMellie wrote:I wish that a mix of ArmA and DCS would come out that offered full-on fidelity of experience for all branches or vehicles and infantry.
brimlad wrote:not sure cyclobs; I did spend some time with toh and while it's good it's a fair way short of a sim, cabins have only a few clickable/usable controls which is very different to say the DCS Black shark where almost all of the cabin is modelled; the same when you compare an arma2 tank to a Steelbeast tank.
DCS atm seems the best pathway to a full-on fidelity experience.
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