EA have disclosed in an interview that they are trying to reach a larger audience with their next Dead Space game, without alienating the franchises current fans by withdrawing from the horror genre. "We embraced [the co-op] idea and we tried to open up the accessibility of the IP a little bit by adding a little bit more action, but not undermining the horror. We can't not be a horror game because that's what Dead Space is," said Frank Gibeau in the interview, then added, ""We feel good about that growth but we have to be very paranoid about making sure we don't change the experience so much that we lose the fanbase."
Source: CVG
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