by brimlad » 19 May 12, 7:42 am
v4moose wrote: brimlad wrote:again great pics and vid v4moose and curious to know how the sim relates to real flying; close far, or just fun ?
For me it's really hard to determine how it 'relates' as there are so many factors. In some respects it's very realistic, in others not so much. For instance:
Default FSX planes: The small GA planes are good. But the larger airliners are a bit of a joke. They are essential modelled as just overly large Cessnas. To be satisfied with a close simulation you really need paid add-on planes.
Once you do buy a couple of planes tho, its accurate. PMDG, claim that their aircraft is within 5% of Boeing specifications. They also do other background tricks, to work around FSX's insufficiencies. (The surface drag coefficient is too high, pushback is wrong, separate engines for fuel and load calculations, turbulence is poorly modelled etc)
So yes once you spend a bit of money the sim is accurate. Then theres just a few niggly things that can pull you out of the realism.
Obviously, its a bit of a pain having to flick all the switches with the mouse (I don't have trackIR)
The method you use to trim an air plane is different. In a real plane, you trim by setting power and attitude, letting the plane settle, and then releasing pressure on the yoke with TRIM. In the SIM tho you have to trim the aircraft so that it flys straight and level with the stick physically centrered. Its a subtle difference but I think it's quite an art to get a plane flying straight and level in the sim because of this.
The other big thing, is the absolute lack of any G-force sensation. There's no feeling of G-force as you pull back or push forware, no physical feeling of drag as you lower flaps, gears, or encounter turbulence. You have to therefore fly a lot more by the gauges and then control inputs are slower. Its definitely harder to fly planes in the sim than RL (believe it or not) mainly because of this reason. You often end up 'chasing' numbers on the dash so you end up flying your plane in a sine wave fashion rather than straight and level. (well I do anyway)
Ramble over

thanks v4moose a very good read , definietly not a ramble. The trim I've always found a battle in the ms sims never did feel intuitive and good to hear that a real pilot has a different experience.
Black shark is the only sim I've flown where the trim can be set with a great degree of accuracy, essentially allowing you to set trim using the stick and then locking that trim and allowing the stick to centre which delivers good steady flight rather than the sine wave you mention in ms.
and DarkMellie we should try an organise a few flights; I've never flown mp in fsx, have so in cfs2 and 3, could be some fun.
cheers


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