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TRB wrote:[
Is the game client uninstalled every time you lose connection?
no
It is on your PC even when offline, thus in this context the game client is offline, rather then being a 'thin client' where the server does everything and your end only displays the results.
I higly doubt they're running enough server hardware to do all the CPU work for a million + game instances.
MMOs can do it where much of the game world is 'open', but thats not how this game is.
You can try to argue semantics about "program client" Vs "client", but its pretty clear what was being talked about in the context of this thread where the discussion was client side Vs server side and how [as marius said] there would have to be "vast" changes in how the game works to support an offline mode.
and I pointed out there loads of games successfully run offline modes where the save data can't be used in the online game and yet those games aren't suddenly getting their server side hacked.
DarkMellie wrote:Spooler wrote:
O wait you were serious ? ahhh my god you cannot make this stuff up, you sir win the dunce cap.
I wonder if a day will come where it's possible to have an open exchange of views on the internet without people getting all pissy. Comments like the above (sorry chaps, you were the two most readily to hand) are really unnecessary
Spooler wrote:The argument "but I want to play X while I'm flying is silly and no longer valid thanks to in flight wifi".
PalZer0 wrote:Name me one airline servicing Australia that has in-flight Wi-Fi.
Otto-matic wrote:I'm sure somebody has put in other reasons why, but they put it the requirement in for DRM purposes. Pretending they did it 'for the player' is delusional IMO, they are a business and they want the most money for their shareholders.
Otto-matic wrote:They can dress it up all they want and claim innocence that they didn't realise some people would be annoyed.

Robert Bridenbecker, the Vice President of Online Technologies at Blizzard, has said that he's 'surprised' at the fan reaction to Diablo 3's online requirements.
PalZer0 wrote:Spooler wrote:The argument "but I want to play X while I'm flying is silly and no longer valid thanks to in flight wifi".
Name me one airline servicing Australia that has in-flight Wi-Fi.
Otto-matic wrote:I think people are missing one of my points if nothing else. The primary number one reason Activision Blizzard are enforcing online only is DRM. They can dress it up all they want and claim innocence that they didn't realise some people would be annoyed.
DarkMellie wrote:Replace references to Blizzard with Activision and it all sudden makes sense
DarkMellie wrote:I don't think anyone's going to call your above post lazy
Marius wrote:
Well speaking from a player's perspective, I'm glad that it's online-only. Diablo to me has always been a multiplayer game, and I think above all else, online-only will lead to a lot more people discovering the multiplayer game.
Otto-matic wrote:It's a DRM decision that they have been trying to dress up.
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