by IvanTSR » 11 May 12, 12:07 pm
Cas Bitton wrote:Tas wrote:lol this idiot actually thinks cloud gaming is the future... I will NEVER buy a game that has such a moronic system of pay to play by the hour. You can bet 99% of I know will pirate any game they actually like if it has such a **** feature.
This guy is living in a fantasy world.
I'll bite

How do you intend on
stealing a software licence when games in the future are delivered:
With a sole distribution channel
When no files are stored on your computer
Content is streamed directly to you on demand
An internet connection is mandatory
All character progress, save games, content are synced to the cloud after gameplay session has ended
No resale of software licence, tied to your primary account
This is the part when you boycott the game, right? The truth is, these are all existing methods used by games today.
It's disappointing to see a total disregard for the games I enjoy, then read a few comments highlighting exactly why we are in this postion.
I'm glad a few of our members dislike games enough to see it's downfall, kudos.
The growth in DRM tech is far and away one of the best things, actually I'd say
the best thing to happen to the PC games industry in over a decade.
What do you clowns think led to the rise and rise of the console market?
it was a successful business model. Piracy on consoles has never reached the kind of proportions you witness on PC - this meant that from a return on investment point of view a publisher would know that 'ok approx x no. of units will ship' as people needed a physical disc to play.
PC has always been another story. The rise of PC piracy during the 2000s combined with the rise of consoles as the only credible business model for a serious publishing business (particularly if a publicly listed company) led to something really bad. Companies deciding to not invest anything of substance into PC games - except the pittance require to create a port which would generate a small profit.
Enter new and innovative forms of DRM. Many gamers outcry as now they actually have to pay for games. But wait. Games start to get better again....
The Russian was on the money. DRM creates the opportunity for publishers to actually have some security surrounding their investment and it is leading to increased quality and investment in the sector. If you can't see that you're a fool.