Yeah that's true, though to be honest... both sides force users choices were not exactly good... well maybe that's just my disposition towards the way they portray force users in the game.Syncourt wrote:While a lot of it is like that, there certainly are different outcomes for many of the choices you can make. I'm running a 2nd knight on Taris at the moment and have already come across a few new/different sub-quests by following the opposite path in dialogue. A lot of them also make quests easier or harder to complete.
Not to mention one very important choice at the end of chapter 1 with the Knight story involving one of your companions.
I'm starting to think that most people saying this haven't even tried playing both sides...
Sure not everything has a different outcome (imagine the development costs if they did) but you can't honestly say there is no difference.
The problem is that they marketed it heavily with that as one of their main key point.
Then ppl play it and find that it wasn't quite as big as their advertisement was and that naturally kills off some of the appeal.
The real problem of course is that when that didn't work out to be as big of an influence, they didn't have much else to fallback to since the rest weren't exactly hot unless you are a SW fanatic.