Valve Coming to Linux

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Re: Valve Coming to Linux

Unread postby dean_doom » 26 Apr 12, 5:12 pm

cyclobs wrote:Sent from my PC using Firefox! (Version 11.0)

12.0 is the latest stable release I believe :58_80:

and to those against the interface of ubuntu try lubuntu / kubuntu
From Ubuntu forums
Here is the order in terms of how heavy they are (heaviest first):
Kubuntu > Ubuntu > Xubuntu > Lubuntu

If Ubuntu is too slow, don't even think about Kubuntu. Of Xubuntu and Lubuntu, I much prefer Lubuntu. I've just never liked XFCE. It's all personal preference, of course.
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Re: Valve Coming to Linux

Unread postby cyclobs » 26 Apr 12, 5:19 pm

dean_doom wrote:
cyclobs wrote:Sent from my PC using Firefox! (Version 11.0)

12.0 is the latest stable release I believe :58_80:


even then i only run 3.6 at home :oops:

i just wanted to be all hip ya know? 8)
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Re: Valve Coming to Linux

Unread postby 10dollars » 26 Apr 12, 5:28 pm

Good news, lets hope it encourages more devs to natively release on Windows, Mac and Linux. Games like Trine are a godsend.
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Re: Valve Coming to Linux

Unread postby stanna » 26 Apr 12, 5:30 pm

Once its released im sure there will be a steam/gamer distro. There are already a few but they are somewhat old now. . A new GUI / theme to make the whole os look like steam would be nifty.
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Re: Valve Coming to Linux

Unread postby Artful-dodgeR » 26 Apr 12, 5:36 pm

cyclobs wrote:
SgtMoo wrote:On a side note however...prepare for incoming Linux related TF2 hat...


will buy (as much as i hate micro transactions)


Don't be daft. They'll make a penguin hat/red hat and give Linux players the chance to get it for free, just like the ear buds for iTards.
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Re: Valve Coming to Linux

Unread postby Mearehear » 26 Apr 12, 5:37 pm

I love my Ubuntu install, which sits along side my WinXP install..but sadly it is because of my gaming that I am always booting into XP and not Ubuntu. If there was Steam support and decent range of games I would use my Ubuntu much more. The Humble Bundles have been great for Linux at least. (well the frozen byte that I picked up anyway)
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Re: Valve Coming to Linux

Unread postby HadokenX » 26 Apr 12, 8:58 pm

Otto-matic wrote:Steam is coming, not all the games. Don't rm Windows just yet.


Bingo! And most of those games will never be natively playable on the Linux platform because of DirectX and .NET. Developers are not going to rewrite the entire game to satisfy a small community of dedicated users.

While Linux is growing, it will never become a top player for the consumer market because of developer behavior on both sides of the fence. Linux developers still, after all this time of trying to convert Windows users, have not come up with a viable solution - Ubuntu, while relatively easy to use, doesn't work with most hardware configurations, without hacks. In fact, the most recent version that's in development nearly fried my laptop because of 12.04's bugs, and both versions of the 11 branch only give a black screen until you change several flags for the boot loader.

.NET and DirectX games and programs are easy to develop, and larger projects can be achieved in a smaller time frame. Sure, we'd all be better off if those games and programs were developed in a lower-level programming language, able to be compiled for any operating system, but development time would increase significantly - when that happens, costs increase, and we end up paying the prices of waiting longer for a product as well as out of pocket.

Linux is good for some things....but not the game market.
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Re: Valve Coming to Linux

Unread postby PinothyJ » 27 Apr 12, 12:13 am

HadokenX wrote:
Otto-matic wrote:Steam is coming, not all the games. Don't rm Windows just yet.


Bingo! And most of those games will never be natively playable on the Linux platform because of DirectX and .NET. Developers are not going to rewrite the entire game to satisfy a small community of dedicated users.

While Linux is growing, it will never become a top player for the consumer market because of developer behavior on both sides of the fence. Linux developers still, after all this time of trying to convert Windows users, have not come up with a viable solution - Ubuntu, while relatively easy to use, doesn't work with most hardware configurations, without hacks. In fact, the most recent version that's in development nearly fried my laptop because of 12.04's bugs, and both versions of the 11 branch only give a black screen until you change several flags for the boot loader.

.NET and DirectX games and programs are easy to develop, and larger projects can be achieved in a smaller time frame. Sure, we'd all be better off if those games and programs were developed in a lower-level programming language, able to be compiled for any operating system, but development time would increase significantly - when that happens, costs increase, and we end up paying the prices of waiting longer for a product as well as out of pocket.

Linux is good for some things....but not the game market.
There is open source .NET packages…
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Re: Valve Coming to Linux

Unread postby stanna » 27 Apr 12, 8:10 am

PinothyJ wrote:There is open source .NET packages…


if your refering to mono.. thats a whole new bag of worms.. dodgy as hell!
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Re: Valve Coming to Linux

Unread postby cyclobs » 27 Apr 12, 8:16 am

so it's like .net? :D
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Re: Valve Coming to Linux

Unread postby MaddMoose » 27 Apr 12, 8:29 am

Where's Wyld hiding?
Si vis pacem, para bellum
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Re: Valve Coming to Linux

Unread postby Gamer87 » 27 Apr 12, 8:45 am

stanna wrote:
PinothyJ wrote:There is open source .NET packages…


if your refering to mono.. thats a whole new bag of worms.. dodgy as hell!

this... mono is dodgeo

cyclobs wrote:so it's like .net? :D

:/
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Re: Valve Coming to Linux

Unread postby Hydra » 27 Apr 12, 8:48 am

MaddMoose wrote:Where's Wyld hiding?


In Minecraft :P
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Re: Valve Coming to Linux

Unread postby Artful-dodgeR » 27 Apr 12, 9:03 am

Hydra wrote:
MaddMoose wrote:Where's Wyld hiding?


In Minecraft :P


:lol:
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