Gamer87 wrote:cyclobs wrote:Linux, windows, Mac, PS3, (possibly xbox as well), etc. Imagine that! code once, available on all platforms with little effort.
That right there shows you have no understanding of opengl
oh? Please enlighten me.
PinothyJ wrote:What are the comparisons in visual quality per GPU cycle?
This is all I care about…
youtube "directx vs openGL"
lots of comparison videos around, but all round there isn't that much difference between them. Some argue that openGL is a bit more efficient over directx
edit: Oops broke my post.












