by Bronze_D » 25 Apr 12, 4:05 am
Let's give them a chance... one last time...
however to be honest, the part that REALLY draws me in Crysis 1 that was missing big time wasn't the visual, and it wasn't JUST the sandbox either, it was the combination of the wide open space AND the ENEMY AI inhabiting it... ie: the lovable poor North Koreans who got
punched, flattened, shot, stabbed, stalked, hunted down, blown off, thrown off the cliff, frozen, rammed by a very large and heavy object at terminal velocity among other things.
Aside of the fact that Crysis 2 felt really confined comparatively, it's enemies were also disappointing to be honest... i never really enjoyed killing them, the enemy soldiers hardly had any sort of emotion tone at all or exhibit any sort of emotion including in their speech, while the Ceph... well... jellyfish in exosuit, and they don't even said a damn word when we massacred them, they were just mooks in the way, a hindrance even to the game's enjoyment... well whatever was left to be enjoyed anyway in Crysis 2 which wasn't that many aside of being relatively pleasing to look at.
