General Manager of Ubisoft Toronto, Jade Raymond, has called us all out to be more mature as an industry, and stop relying on explosions to sell a game. “I think we don’t need to make the equivalent to a Michael Bay flick in order to sell five million copies. I think things can be exciting, have meaning and hit important topics, and I’m not the only one that thinks that.”
She went on to say, “Games, I think, have even more potential than that given that on top of the narrative side we do have all of the gameplay mechanics and we create rule sets from scratch which can have any kind of meaning embedded in them. It’s not easy to do that, because it requires breaking our recipe and trying to find new recipes, but I think it’s an important thing for us to strive for.”
Source: VG247 (fellow Jade Raymond fangirl, Brenna Hillier)
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