Hey there guys, I'm i26r_Kipz, officially known as that annoying #14 guy (server renames have rendered my clantag obsolete) and unofficially as the clan leader for #14's clan.
I've been playing HC HQ on games.on.net servers since release, and I've been thinking about posting a petition up on the forums for a while now, so I finally got around to do it during a particularly horrible Killhouse round.
Some maps are just not designed for objective-based gameplay. games.on.net #18 doesn't use Shipment specifically due to how spammy and non-gametype appropriate the map is, and I put it to the admins to extend that map lockout to at least one, if not several maps.
The list is as follows.
These first two maps are definite removals, due to broken map design and/or bad HQ locations.
Killhouse - worst map for HQ since Shipment, quite possibly worse due to flimsy wooden walls.
Countdown - one of (if not the worst) map in the game at this time, it is way too exposed for fair HQ play.
The rest are up to how the general populace feels about how they play. I'd be happy with those first two removed but I'm only one person.
Wet Work - one of my favourite maps, but still not gametype-appropriate. The map is long and disjointed, meaning that whichever side the HQ spawns on will almost always get it, leading to a back-and-forth between teams that is not fair.
Bloc - highly exposed HQ positions, plenty of sniping spots and low cover make this map difficult at times.
Bog - this map is balanced in my opinion, but some people may think it's a bit overexposed (especially in the cargo container HQ)
Pipeline - in theory this map is a good one for HQ or objective-based gametypes, but awkward and overexposed HQ positioning makes it a so-so map.
Creek - very sniper-friendly, this map is not conducive to good competitive HQ play.
Well, I'll leave the topic open for discussion. If you have some input on which maps you'd like to see removed from the rotation, comments on particular map mechanics, or anything at all, feel free to post.
i26r_Kipz - working for the good of the server 24/7
Last edited by LuZifer
on 7 Apr 12, 1:34 pm, edited 4 times in total.