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shlaimon wrote:DLC has created these problems in the first place.
As for single player games I really don't like DLC at all, I am completionist and I want to experience everything a game has to offer
At0mic wrote:Why not? The best expansion to a game I've ever played was Half Life: Opposing Force. It had a cool embossed front cover, a neat manual including stuff like Murphy's Combat Laws, a bunch of new weapons which distinguished it from just another campaign, and it was of a good length. Brood War, Yuri's Revenge, there are plenty of full expansions out there, but I've not see the same kind of product with DLC that's given me as much of an experience as a larger (but more costly) expansion pack.
joshua_wilding wrote:DLCs are not a solution to video game piracy on the PC as they can be cracked just as easily as the game itself, if not easier in some cases. How can DLCs protect games from piracy if they suffer from the same problems as the games themselves?
Commander Boom wrote:What advantages for consumers does DLC offer over expansion packs?
It’s readily available: anyone with an internet connection can download it. It’s cheap: DLC packs are priced at around $10. It’s responsive: DLC is available soon after release. It’s modular: DLC allows you to pick and choose what you want in your expansion.
My main point of contention with this article is that DLC is cheap. Sure it's cheap if it's a one-off impulse buy, like having a single drink at the closest bar even though you know it's overpriced.
But the problem is that DLC is not a one-off purchase. Large numbers of commercial titles in every genre are using DLC, often deliberately sequestering content from the main development cycle to be launched as day one DLC.


DoHo_ wrote:What if an entire game was made up of DLC? Weapons, armour/items, MP maps, campaign maps etc and you had to pay for each individual part of a game at DLC prices.

DoHo_ wrote:What if an entire game was made up of DLC? Weapons, armour/items, MP maps, campaign maps etc and you had to pay for each individual part of a game at DLC prices. My point with that is that DLC price is proportionally much higher than the rest of the game but doesn't offer nearly as much content/substance.
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