Bethesda Confirms Skyrim Creation Kit on Track for January R

News and announcements of game updates & patches

Re: Bethesda Confirms Skyrim Creation Kit on Track for Janua

Unread postby Matty » 20 Jan 12, 8:58 pm

Sathias wrote:Looking forward to this, I have a few mod ideas I will probably never have the time to write :P

Firstly, a hardcore mod for Skyrim similar to FO:NV. Instead of food, water and sleep, it would be food, exposure and sleep. Exposure working similar to radiation in FO:NV, where you start getting exposure points if caught for too long in a blizzard or dipping in icy waters.

Secondly, a quickslot/favourites mod where you can favourite a left hand/right hand combo instead of just an item or spell. So for a mage you could set it up so

1 = Ward/Fireball
2 = Dual Fireball
3 = Heals/Fireball
4 = Mage Armour/Summon Atronach

etc

Any other mod ideas?


Decapitation would be cool if it can be done.
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Re: Bethesda Confirms Skyrim Creation Kit on Track for Janua

Unread postby Toasty Fresh » 20 Jan 12, 9:51 pm

Matty829 wrote:
Sathias wrote:Looking forward to this, I have a few mod ideas I will probably never have the time to write :P

Firstly, a hardcore mod for Skyrim similar to FO:NV. Instead of food, water and sleep, it would be food, exposure and sleep. Exposure working similar to radiation in FO:NV, where you start getting exposure points if caught for too long in a blizzard or dipping in icy waters.

Secondly, a quickslot/favourites mod where you can favourite a left hand/right hand combo instead of just an item or spell. So for a mage you could set it up so

1 = Ward/Fireball
2 = Dual Fireball
3 = Heals/Fireball
4 = Mage Armour/Summon Atronach

etc

Any other mod ideas?


Decapitation would be cool if it can be done.


There's already decapitation in the game. There's a perk for one-handed and two-handed that allows decapitation.
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Re: Bethesda Confirms Skyrim Creation Kit on Track for Janua

Unread postby Matty » 20 Jan 12, 10:00 pm

Yeah but that's only occasional beheading right?
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Re: Bethesda Confirms Skyrim Creation Kit on Track for Janua

Unread postby tranquil » 20 Jan 12, 11:33 pm

We'll probably see the Deadly Reflex mod or something equivalent once the CK arrives, should be sweet :)
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Re: Bethesda Confirms Skyrim Creation Kit on Track for Janua

Unread postby Toasty Fresh » 21 Jan 12, 8:42 am

Matty829 wrote:Yeah but that's only occasional beheading right?


I get it about every time by just going for the head.

I agree though, would be a nice addition to have it more frequent.
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Re: Bethesda Confirms Skyrim Creation Kit on Track for Janua

Unread postby Furtherout » 27 Mar 12, 9:03 pm

Got to love the Creation Kit. Modding in games such as this one is pure joy.
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