Grey Areas: How Postal III Slipped Through the Net

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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby TRB » 2 Mar 12, 2:23 pm

Its why I only slightly care about R-18 rating coming, or not.
it really doesn't matter.

Australian ratings will never stop anyone buying some digital media if they really want it.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Pearl » 2 Mar 12, 2:58 pm

Mekon wrote:
He begins the interview by calling me a 'gaylord'

Always a good start... :dodgy:


thats how i start all my conversations.... lol
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Tas » 2 Mar 12, 4:58 pm

Ash_Williams wrote:Maybe more publishers should adopt this approach? I mean if POSTAL can get away with it why can't L4D2 or like.. Syndicate?

Screw ratings, I'll buy what I want when I want at whatever price I feel like paying. I've imported banned games before and technically they can give you a fine and confescate it but lets be honest, Customs are going to check a CD?


I',m same, I will play what I want when I wanna play it, an there hasn't bin a bureaucratic pencil head yet is gonna tell what to play. :)
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Rogue » 2 Mar 12, 11:22 pm

"But they’re your publishers!", I ask, confused.

“I don’t care. Trust me, you’re not getting any good answers out of them other than broken English. It doesn’t matter.”

Haha.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Novocaine » 2 Mar 12, 11:39 pm

Tim Colwill wrote:
TheD wrote:If it is illegal to sell an unrated games to us then that also makes minecraft and a lot of other online games illegal to sell.

It does!

Minecraft is somewhat... less offensive than Postal III, though.


Depends on the persons imagination. I bet I could make something way more offensive in MC than Postal 3 can offer.

In any case has anyone tried it yet? Is it worth putting coin down for?
PLAYGUUU AAHHHH!
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Sarracenia » 3 Mar 12, 12:07 am

Novocaine wrote:
Tim Colwill wrote:
TheD wrote:If it is illegal to sell an unrated games to us then that also makes minecraft and a lot of other online games illegal to sell.

It does!

Minecraft is somewhat... less offensive than Postal III, though.


Depends on the persons imagination. I bet I could make something way more offensive in MC than Postal 3 can offer.

In any case has anyone tried it yet? Is it worth putting coin down for?



I have.
Regret it.

Terribly bad everything.
AI likes to lick windows, you stick your guns through people, quality of everything is 2004 era.
It's alright for a few cheap laughs, but wait 'till it's on sale.
Or just never get it, ever.
Because it's bad.

And I loved Postal 2. :(
We're not a cult so much as a maniacal group of fanatical, blade-wielding zealots.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Disruptor4 » 3 Mar 12, 7:54 am

Pearl wrote:
Mekon wrote:
He begins the interview by calling me a 'gaylord'

Always a good start... :dodgy:


thats how i start all my conversations.... lol

He sounds like a dick.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby RSOblivion » 4 Mar 12, 1:04 am

Disruptor4 wrote:He sounds like a dick.

Just like all bureaucrat's then really :twisted:

You should hear parliament having a "debate"...
It's debatable as to whether they do anything to actually earn their salaries other than shaft us lot to please big business they have stock in...
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby inuyashian » 5 Mar 12, 8:54 am

It probably slipped through the cracks because it's so **** horrible. It was even taken off steam, how it got back on is anyone guess, but I am sure they probably cried to Valve till they put it back on.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Timmy_Tim » 5 Mar 12, 11:27 am

*cries* I wish I read the comments before I brought the game. It is horrible, just horrible! Ok so the story is suppose to be stupid but the writing and the implementation/voice acting is worse. But whats really game breaking is the weak mechanics making the game feel tedious and incomplete.
You all saw it! That Orphanage tried to burn me down first!
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby c0mc0 » 6 Mar 12, 8:00 pm

The Attorney-Generals Department’s response to games.on.net when the question of...


That's "The Attorney-General's Department". ;)

"[games] are subject to the National Classification Scheme...it is an offence under state and territory legislation to sell an unclassified computer game...it falls to the states and territories to actually do anything..."


Kind of shows disjointed the current system is. A national classification scheme with each state choosing how to enforce it - if at all. It's likely that Games.on.net's article will help ensure this game is (or already has been) brought to the attention of the various police forces. Not that I have any problem with that. Looks like a pretty ordinary game anyway. ;)
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby random714 » 7 Mar 12, 6:39 am

Mythor wrote:Just a point of clarification, if I may: It's (probably) illegal for Steam to be selling unrated material in Australia but it's not illegal for us to buy or play unrated material. Things don't actually have to be rated for us to legally own them, it's only when they've been Refused Classification that it becomes a problem.

This is most obviously exemplified online by YouTube being almost entirely made up of content that's not been rated in Australia, yet nobody is suggesting that be blocked. You can also see this in action every day on the TV with live broadcasts of news and what have you. Obviously if it's live it can't have been submitted for classification. ;)

This is why you see on shows like Border Security some times that people who bring unrated material (pornography) into the country aren't immediately shipped off to jail. They have to actually check it to see if it's likely to be classed illegal - underage, bestiality, etc - and submit it to the classification board if there's anything dubious.
And it's also why you can import books or TV shows that haven't been released here without getting into trouble. Etc etc etc.

Postal III's likely to get an RC if it's ever submitted to the Classification Board but you're perfectly safe buying and playing it for now.
If, you know, anyone was really considering buying it. I hear it's the worst Postal game yet. :(

Tim Colwill wrote:costs at most $2040 AUD (around $1200 USD)
Not sure what calculator you're using Tim but I think you need a new one. Try: XE! ;)


I was under the impression that even if it was refused classification that it was still legal for personal use, just illegal for it to be sold within Australia.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby random714 » 7 Mar 12, 6:41 am

RSOblivion wrote:
Disruptor4 wrote:He sounds like a dick.

Just like all bureaucrat's then really :twisted:

You should hear parliament having a "debate"...
It's debatable as to whether they do anything to actually earn their salaries other than shaft us lot to please big business they have stock in...


"we're not yelling at each other we're having a political debate" - rough quote can't remember where its from...
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Baesty » 7 Mar 12, 6:50 am

Pity the game is freaking awful.
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Re: Grey Areas: How Postal III Slipped Through the Net

Unread postby Mekon » 7 Mar 12, 7:57 am

random714 wrote:I was under the impression that even if it was refused classification that it was still legal for personal use, just illegal for it to be sold within Australia.

Unless you live in WA, in which case it's a chargeable offense.
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