by Marcus Dunn » 27 Feb 12, 3:33 pm
The game will sell less because it's not marketed well here. Like i said before, i only heard about it recently as i saw a friend go online in the beta/steam, and im like - what game is that? While RUSE wasnt perfect, i was interested to see what they made next as it WAS innovative in a way. This game couldnt be more awesome coming out of their stable IMO - the realism side of it - the way tanks fire from miles away - it's just so cool.
That being said - while the gameplay itself is superb, it's lacking polish on the front-end. It's not terrible, and it's certainly not a console port (spit!) but the game makes little effort to actually explain to you what to do. For example - 9 out of 10 people go into the campaign not even realising you're using a set number of units from the start. From a historical pov, this is fine, i mean, you're taking units through map to map, the reward of course is the survivors become veterans and can be deployed as veterans from that point forward. But it doesnt really explain this.
Also - as DarkMellie just posted, it doesnt go to lengths to explain the unlock system. When you are ingame you can press ESC at anytime and unlock additional units using command stars. If you really need a helo recon unit (invaluable imo), go and unlock one. Finding your pissy recon jeep is getting 1shotted? Go unlock a heavier APC style recon unit.
The button top left of screen (tilde works too from memory) unlocks the 'deck'. This deck has your unit choices available. Explaining it would take another essay, but if you have any questions, post them here and we'll try and answer.
Also if anyone is looking to hook up for a game, add Deepjay ingame (go profile (top left) then add (bottom right) - again, not intuitive!) Keen for partners for 2v2/3v3 etc.
Oh and one last thing - every unit has limited petrol and ammunition. You supply them by either taking them to FOB bases, or by deploying supply trucks and helicopters (like super chinooks) who will drive out to your units, supply/repair/re-arm them, then you drive them back to the FOB to refuel. The supply trucks/choppers have a yellow bar which will empty to black to show the progress. The truck and unit has to stop to refill and i think be out of combat. You'll get used to the various icons that flash by a units name, such as needing fuel/ammo/repairs. The trucks have a large radius around them so you can usually refill several units at once, but the more units the faster it'll suck out those resources. You can buy higher capacity supply units though.