The Assassin Class of Borderlands 2 Explained

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The Assassin Class of Borderlands 2 Explained

Unread postby News Portal » 26 Feb 12, 2:35 pm

IGN has published a new in-depth feature on [app=8533]Borderlands 2[/app] that explains how the new Assassin class will work. The enigmatic Zer0 can activate a holographic decoy of himself and simultaneously enter a Predator-style stealth mode; while in this camouflaged state, Zer0 can analyse enemy critical hit zones, and pull off lethal sneak attacks.

In other Borderlands 2 news, the latest episode of the Major Nelson podcast includes a 20 minute interview with Gearbox bigwig Randy Pitchford...

Read full article by James Cottee
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Wyld » 26 Feb 12, 2:53 pm

Sounds interesting.

Aside from the simple joy of playing the game, I'm getting more and more interested into looking at the game dynamics and see how they function.

Will certainly be purchasing this one.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Artful-dodgeR » 26 Feb 12, 2:55 pm

Massive Mordecai fan in #1 yet i reckon ill go Turretstylez over this this time.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Wyld » 26 Feb 12, 3:49 pm

I liked the Soldier, but I really got into the Siren gameplay last time around.

Have to say, so far each class has something I want to try out.

We're going to have to get some GoN night running, that's for sure.



Oh. ****. Remembering the old game, any news on the in-game voice comms system?
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Artful-dodgeR » 26 Feb 12, 3:53 pm

Gon nights for sure.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Shuth » 26 Feb 12, 4:18 pm

I'm keen for more information on how multiplayer will be implemented.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Novocaine » 26 Feb 12, 5:04 pm

Stealth? Yeah going this guy.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby tranquil » 26 Feb 12, 5:06 pm

Artful-dodgeR wrote:Gon nights for sure.

this! so keen
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Spooler » 26 Feb 12, 5:13 pm

Why don't we have a GoN borderlands night ? tuesday or something ? sounds awesome to me
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Artful-dodgeR » 26 Feb 12, 5:42 pm

I just reinstalled as i wanted to have a go of Lilith (only one i didnt play). Although i only got roland up to about 15 odd.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Marius » 26 Feb 12, 5:53 pm

I hope stealth hasn't been moved from the Siren to this guy. It was the main part of the Siren I enjoyed.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Novocaine » 26 Feb 12, 5:55 pm

Doesn't look like the Siren has stealth any more. But what the Siren had was better than just regular stealth anyway. A little sad to lose it.

Maybe they will allow BL1 character imports at some point. MMMMM
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Marius » 26 Feb 12, 6:13 pm

It's more the phasing I'm talking about. Not sure if the Siren had regular stealth, but she could go invisible and become turbo charged for a melee attack. I hope that remains.
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby vcatkiller » 26 Feb 12, 6:47 pm

The siren's ability has changed, alas. From what I read the new siren gains the "phaselock" ability, in which you encase enemies in a static immobilizing bubble of some sort.

That being said, the new Siren still looks kind of interesting.. Still gonna miss the ol' phasewalk ability though :(
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Re: The Assassin Class of Borderlands 2 Explained

Unread postby Mugsy » 26 Feb 12, 8:55 pm

Yeah, the new Siren (Maya) has the phaselock (aka cool time dilation field) ability instead of phasewalk and the Assassin gets the stealth.

I see phaselock as a variant of Mordecai's Bloodwing... it slows down the target like one of Bloodwing's abilities.

The Assassin's stealth attack is phasewalk's stealth and a replacement for Brick's melee beserker skill since Zero is the only one with an ability that has a melee attack.

The new classes will be interesting. Not sure which ones I want to play as the most.
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