Mellie's Random Game Discussion Thread

Re: Mellie's Random Game Discussion Thread

Unread postby clownius » 16 Feb 12, 11:51 am

i got conviction to coop, and the servers are down.
when i created a ticket asking why it wouldnt work, it was down for maintenance, that was 2 months ago.
love ubisoft.
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Re: Mellie's Random Game Discussion Thread

Unread postby Bek » 16 Feb 12, 4:37 pm

random thoughts about multiplayer gaming after just playing warband.

So multiplayer games often have great replayability because you compete with real humans who are less predictable than AI npc's in single player. However once you've played the map a hundred times, used all the weapons etc, basically you feel you've "done everything", the game becomes less interesting / too predictable. Of course this is aided by other aspects of the game such as social interaction, particularly in small communities where everyone knows each other. Anyway as technology evolves, game designers can squeeze more interactive elements into a game to increase the number of things you can do, such as adding explosive barrels to the map (ala doom/quake) or more recently (red faction, bf, minecraft) have destructible environments. So that's cool and all, and does help randomise the experience so not every match is the same, but it's not the most efficient way to spice up a game.

With destructible elements, every match still starts equal, it's just how, where and when they degrade that changes the experience by a small margin. On one hand this is great for balancing, but not so much for randomisation. Instead, what if lots of other parameters about the map were randomised every match? Say number / placement of rocks, height of water/rivers, placement of destructibles, availability of vehicles/weapons, spawn points... This would be a nightmare for balancing and therefore doesn't lend itself towards competitive/serious matches well, but is an interesting idea for the fun factor. Maybe there's an opportunity for a mod that changes things up by creating more randomisation for each match.
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Re: Mellie's Random Game Discussion Thread

Unread postby Drakand » 16 Feb 12, 5:09 pm

Bek wrote:random thoughts about multiplayer gaming after just playing warband.

So multiplayer games often have great replayability because you compete with real humans who are less predictable than AI npc's in single player. However once you've played the map a hundred times, used all the weapons etc, basically you feel you've "done everything", the game becomes less interesting / too predictable. Of course this is aided by other aspects of the game such as social interaction, particularly in small communities where everyone knows each other. Anyway as technology evolves, game designers can squeeze more interactive elements into a game to increase the number of things you can do, such as adding explosive barrels to the map (ala doom/quake) or more recently (red faction, bf, minecraft) have destructible environments. So that's cool and all, and does help randomise the experience so not every match is the same, but it's not the most efficient way to spice up a game.

With destructible elements, every match still starts equal, it's just how, where and when they degrade that changes the experience by a small margin. On one hand this is great for balancing, but not so much for randomisation. Instead, what if lots of other parameters about the map were randomised every match? Say number / placement of rocks, height of water/rivers, placement of destructibles, availability of vehicles/weapons, spawn points... This would be a nightmare for balancing and therefore doesn't lend itself towards competitive/serious matches well, but is an interesting idea for the fun factor. Maybe there's an opportunity for a mod that changes things up by creating more randomisation for each match.


good thinking, a map content randomiser would be very interesting. Playing TF2 nightly with clan members, it is more about playing with the people as opposed to particular maps. Randomising them would be interesting, quite fun :)
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Re: Mellie's Random Game Discussion Thread

Unread postby Marius » 19 Feb 12, 2:12 am

I been playing Bastion lately - is one of the games my secret santa bought me.

It's really really good. And the music is superb -- some really nice acoustic guitar tracks. So I bought the soundtrack from the in-game store...
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Re: Mellie's Random Game Discussion Thread

Unread postby Novocaine » 19 Feb 12, 3:29 am

Alan Wake feels clunky. Hrm, I guess I'll keep playing, it looks sort of promising.
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Re: Mellie's Random Game Discussion Thread

Unread postby DarkMellie » 19 Feb 12, 3:31 am

Yeah, the torch mechanic takes a while to get used to, but pretty soon it'll all come together.

Is it pretty on PC?
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Re: Mellie's Random Game Discussion Thread

Unread postby Novocaine » 19 Feb 12, 5:00 am

It looks pretty good, I have everything on maximum. Can't compare it to consoles though having never seen it played on one.
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Re: Mellie's Random Game Discussion Thread

Unread postby Marius » 20 Feb 12, 12:24 am

Limbo is disturbing if you don't like spiders...
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Re: Mellie's Random Game Discussion Thread

Unread postby DarkMellie » 20 Feb 12, 12:58 am

Ugh, Limbo.



Am almost finished with Mass Effect and looking forward to ME2. Feels good to reseat myself in the fiction. It's a shame the main quest is so short, I have a tonne of side missions that I just can't be bothered doing as you don't really get rewarded for them and I'm on a deadline :)
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Re: Mellie's Random Game Discussion Thread

Unread postby Marius » 20 Feb 12, 2:02 am

I had an indie gaming night tonight.

Limbo is cool, reminds me of Another World.

Braid is charming.

Terraria I can't figure out wtf am meant to be doing. :/

All are more entertaining than the typical MMO, though.

I also want Choplifter HD. But I don't have a control pad to use with it, and I hear that's almost necessary.

But I'm trying to clear this indie games backlog. My secret santa bought me like 15 different games, so it's taking a while. :P
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Re: Mellie's Random Game Discussion Thread

Unread postby Disco LT » 20 Feb 12, 4:30 am

I really want to grab OoT for my DS, will have to wait til next pay though. I've never actually played a Zelda game.
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Re: Mellie's Random Game Discussion Thread

Unread postby Novocaine » 20 Feb 12, 6:02 am

Discostaya wrote:I've never actually played a Zelda game.


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Re: Mellie's Random Game Discussion Thread

Unread postby Artful-dodgeR » 20 Feb 12, 7:11 am

+1

HOW.

HOW IS IT POSSIBLE.
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Re: Mellie's Random Game Discussion Thread

Unread postby Disco LT » 20 Feb 12, 7:30 am

>.>

I'll buy it ASAP.

I swear.

Don't hate me.

:oops:
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Re: Mellie's Random Game Discussion Thread

Unread postby cyclobs » 20 Feb 12, 9:52 am

Discostaya wrote:>.>

I'll buy it ASAP.

I swear.

Don't hate me.

:oops:


i say we banish him until he plays ALL Zelda games now as punishment
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