Map rotation change to server #25

Re: Map rotation change to server #25

Unread postby Agent Provocateur » 25 Jan 12, 5:05 pm

Trixxter wrote:I suppose me and Edge can ask regulars about it and **** over the week, I know there's a steam group dedicated to the GON 14/25 Regulars. :?


That Steam group was created by Edge 4 days after I started this thread to counter any proposed changes to #25, if you don't like the suggested changes state it plainly in a post rather than to pretend you had no knowledge of a Steam Group that you would of known of first hand. "(I suppose me and Edge)"
http://steamcommunity.com/groups/gonpayload

Server #14 has high latency for me, I live in Melbourne and the server in Brisbane, I get very low pings on #33 which is in Adelaide and has Surf maps for 32 players and I think was originally running a mix of payload and Cap point maps, leave #14 for the payload maps for those who want to play on a "payload only" map server.

Mythor has come up with a excellent map cycle and has just one cap point map which if I had to choose my favorite out of all the cp maps I posted, gorge would be it, so a good compromise all round and think everyone will be very happy with it. :D
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Re: Map rotation change to server #25

Unread postby yammingtons » 25 Jan 12, 6:18 pm

Mythor i am in favour of that list over the current line up. So +1 from me.
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Re: Map rotation change to server #25

Unread postby Spiritech » 25 Jan 12, 6:53 pm

Reverend Spiritech here

Keep Dust in the rotation, it's massively difficult to win the last point and that makes it fun in my books. Other than that Mythor's rotation looks good.

PS: Rock, I regged just for this thread, now I suppose I have to bring my personal brand of verbal diarrhea to this forum.
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Re: Map rotation change to server #25

Unread postby .♥. Cupcake .♥. » 25 Jan 12, 7:37 pm

Yay, more +1's for Mythor's list of maps. Welcome Spiritech :)
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Re: Map rotation change to server #25

Unread postby Mythor » 27 Jan 12, 10:59 am

New rotation has been set.
Mythor wrote:PL_Badwater
PL_Frontier
PL_Goldrush
PL_Hoodoo
CP_Gorge
PL_Upward
PLR_Pipeline (One win restriction)
PL_Thundermountain
PL_Barnblitz

Should be up and running after the servers are updated with today's TF2 update. :)
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Re: Map rotation change to server #25

Unread postby Sentcha » 28 Jan 12, 7:23 am

Mythor wrote:New rotation has been set.
Mythor wrote:PL_Badwater
PL_Frontier
PL_Goldrush
PL_Hoodoo
CP_Gorge
PL_Upward
PLR_Pipeline (One win restriction)
PL_Thundermountain
PL_Barnblitz

Should be up and running after the servers are updated with today's TF2 update. :)


I'm in favour of the map shakeup, but the one win restriction didn't work on PLR_Pipeline. 30+ minutes of that grindfest is just too much.

I'm disappointed that 2fort didn't make it into the rotation, even with all my lobbying.

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Re: Map rotation change to server #25

Unread postby Drakand » 29 Jan 12, 12:04 pm

Sentcha wrote:lobbying.


with 1 post after the fact, just wondering where the lobbying was conducted?
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Re: Map rotation change to server #25

Unread postby Mythor » 29 Jan 12, 12:26 pm

Sentcha wrote:I'm in favour of the map shakeup, but the one win restriction didn't work on PLR_Pipeline. 30+ minutes of that grindfest is just too much.
Will try and get that fixed on Monday. :)

Sentcha wrote:I'm disappointed that 2fort didn't make it into the rotation, even with all my lobbying.
Not sure if you were lobbying on the server?
In any event, it wouldn't've happened. 2Fort is not remotely suitable to 32 players. :)
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Re: Map rotation change to server #25

Unread postby Trixxter » 30 Jan 12, 8:45 am

CP_Gorge was a nice addition. Big, open, houses 32 people easily. :tdown:
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Re: Map rotation change to server #25

Unread postby Hydra » 30 Jan 12, 9:29 am

Pipeline has been fixed, well as far as the configuration goes it has been.

Let me know if it doesn't work as expected.
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Re: Map rotation change to server #25

Unread postby papillon » 1 Feb 12, 5:42 pm

frontier is just a terrible map but other than that, good job on new rotation and the stats plugin
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Re: Map rotation change to server #25

Unread postby .♥. Cupcake .♥. » 1 Feb 12, 10:54 pm

Ah so glad to play frontier with 32 people tonight, it felt more "full" than the usual 24 but yet still not too much that the game play was worsened. It's one of those big maps that need a lot of people.

I'm quite happy with the changes, thank you.
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