Assassin's Creed: Brotherhood Trailer Diverts Blood From Brain

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Assassin's Creed: Brotherhood Trailer Diverts Blood From Brain

Unread postby News Portal » 30 Aug 10, 9:57 am

We are excited for [app=7031]Assassin's Creed: Brotherhood[/app]. At first it was all "horse is dead stop flogging" and "multiplayer wtf", but the more we see of it, the more we consider slamming our hands in desk drawers as punishment for our cynicism. Because it actually looks pretty damn decent.

[comp=35]Ubisoft[/comp] obviously think so too, as the commentary on this [file=36618]walkthrough trailer[/file] is quick to point out the awesome new features packed into side missions.

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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby ub3r » 30 Aug 10, 10:57 am

is it just me or does combat look stupidly easy?
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby Brenna Hillier » 30 Aug 10, 11:13 am

They usually turn on cheats for live demonstrations, because it's so embarrassing when the demo player hits a game over screen. And since they try to match these recorded demos with what attendees actually saw...

I think combat will be of the same difficulty as previous AC games. Not super tricky, then.
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby Aphyosis » 30 Aug 10, 1:39 pm

Bleh, Frankly all these "new horses" and having a assassins guild does not interest me in the slightest. Really dislike the direction the second AC and apparently this one is going.
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby F4tal3rror » 30 Aug 10, 2:30 pm

i wonder if this will have the always on drm as well. most likely :(
i don't like boycotting these games i'd gladly pay for (as i did with number 2)
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby tranquil » 30 Aug 10, 4:16 pm

i loved AC1+2 so i will definitely be getting this. i'd prefer it on PC but will most likely get it on PS3 again as my home network won't play nice with the PC DRM, my net will most likely drop in and out due to uTorrent, Steam, streaming vids etc all the time.
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby VooDoo.maGiK » 30 Aug 10, 4:19 pm

the biggest issue that reduced difficulty was the the health pots you can collect in AC2, other than that is can actually be a little bit challenging at times if you go frontal assault style
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby Pigfat » 30 Aug 10, 4:38 pm

Draqul wrote:so embarrassing when the demo player hits a game over screen

:lol:
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby PURITy Kin » 30 Aug 10, 10:56 pm

Can't wait for this game. :D
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby Aphyosis » 30 Aug 10, 11:52 pm

Mr_Cyberpunk wrote:The horses are a welcomed addition, I felt that AC2 was lacking in mounted combat so hopefully now that we'll see more mounted units there will be plenty more opportunities to use the horse in combat. And the Assassins guild I felt was a logical expansion of the Villa system, but yeah I'll admit its looking a lot more gimmicky than what I was expecting.


Mounted combat would be cool, that's not really why i'm feeling kinda underwhelmed. I just miss the AC1 system of you know, actually Assassinating people?

Planning a route in and out, going for a clean, surgical kill, then getting the hell out. The AC2 style of everyone knowing who you are and having to butcher 20 guys to kill the target in a swordfight was a major turn off for me, as was the fact most of the Assassinations were very linear with limited methods of execution. The Villa was a gimmick and something I'd just as soon get rid of and for a game that was delayed for months to make it run better it ran like utter **** on my PC. We're not talking a weak system here either. My graphics were at 10% usage and it was feeding me 20fps.

I dunno, the game seems to be going in a quick action direction. Yahtzee said it was good, but I'm more of a work hard for the satisfaction of succeeding kinda gamer. The bloke who's on the boat in AC2 whom you gun down was infuriating for me. I blended and worked my way forward over the course of a few minutes and waited for an opportunity to escape after i killed him, only to be told i had to shoot him and my carefully timed plan to jump, stab and flee on a hijacked gondola in one clean motion could go to hell in favor of a weapon I'd frankly rather not use.

Don't get me started on that retarded weapon wheel either.

Edit: In my opinion, AC would benefit GREATLY From taking a leaf out of Hitmans book. Give the target(s) a schedule they stick to and allow you multiple areas and ways to do the kill. If you wish to butcher your way through, you certainly can but it will make the target worried and potentially change their schedule. Of course, you could anticipate this and be in position to intercept the fleeing target... Alternatively, you could do a silent kill and slip into the night without the guard even being alerted.
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby Ralph Wiggum » 31 Aug 10, 12:38 am

Personally, I thought AC2 was much, much better than AC. The first game got repetitive and boring very, very quickly...the whole 'save the citizen' thing was annoying to do over and over again, and the game mechanics did not deviate from the same repetitive formula whatsoever. It was literally go to city A, do x side quests, kill y target, rinse and repeat throughout the entire game. Gathering intelligence on a target then planning your kill was great the first few times, but when that's ALL you ever do, the novelty wears off very quickly. This is still supposed to be a game, and it's supposed to be fun. At least AC2 mixed things up a bit.

I think doing a game where combat is melee-based is quite tricky, when we are spoilt from so many FPS out there. I reckon Batman Arkham Asylum has the best system, but AC2 isn't far off and isn't as ridiculously mundane as AC.

But I admit wondering whether Brotherhood is taking things a bit too far with the whole micro-economics, asset management thing. Guess we'll wait and see.
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Re: Assassin's Creed: Brotherhood Trailer Diverts Blood From Bra

Unread postby Aphyosis » 31 Aug 10, 11:14 am

Ralph Wiggum wrote:Personally, I thought AC2 was much, much better than AC. The first game got repetitive and boring very, very quickly...the whole 'save the citizen' thing was annoying to do over and over again, and the game mechanics did not deviate from the same repetitive formula whatsoever. It was literally go to city A, do x side quests, kill y target, rinse and repeat throughout the entire game. Gathering intelligence on a target then planning your kill was great the first few times, but when that's ALL you ever do, the novelty wears off very quickly. This is still supposed to be a game, and it's supposed to be fun. At least AC2 mixed things up a bit.


I agree here. The change from grinding those same side quests over and over was good.
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