Team Fortress 2 Polycount Pack winning designs revealed

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Team Fortress 2 Polycount Pack winning designs revealed

Unread postby News Portal » 16 Jul 10, 10:49 am

On a more positive note from [comp=62]Valve[/comp] today, the company has announced the five winning designers in their competition to seek class makeovers from the Polycount community.

The winning designs are...

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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Bol7z » 16 Jul 10, 11:18 am

SO..... these are coming :O


MORE UPDATES?!
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Mythor » 16 Jul 10, 11:34 am

Bol7z wrote:SO..... these are coming :O
MORE UPDATES?!
Yeah, "soon" or something.
Winners look cool, saw some other Polycount entries that looked amazing too though so hopefully Valve can work with those guys some more. More items is more gooder. :)
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Tucky » 16 Jul 10, 11:38 am

Looks pretty kewl :)

My fave has gotta be the scout
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby SuBw00FeR » 16 Jul 10, 12:03 pm

They look great! :D

Anyone else think that the Tank Buster (Soldier) Looks like John cena? LOL
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby TheTacoMan » 16 Jul 10, 12:57 pm

Still no new medic items :(. With the spy getting some new weapons in the Polycount pack, the medic is the only class left with just his original 3 unlockables.
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Wrangl3r » 16 Jul 10, 1:50 pm

I thought the sniper one was amazing, i'd be keen to have a play around with that.
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby .06|Manta » 16 Jul 10, 3:17 pm

some pretty disappointing winners there compared to some awesome entries. The El Gringo Heavy pack was by far the best imo. Pyro one is pretty cool and the sniper one is hit and miss. Love the tranquilizer gun.
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby DjVu » 16 Jul 10, 3:22 pm

my favourite part about the sniper one are the achievments. those puns are hilarious.

I dont get the 'stuff stuff stuff' though. Is it meant to be a joke that I'm missing, or was the content creator just lazy?
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Wrangl3r » 16 Jul 10, 3:57 pm

I guess you could call it lazy, its just there to show what it would look like if valve or whoever had a backstory for each item.
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Mythor » 16 Jul 10, 4:09 pm

I took it as placeholder stuff that just didn't get done in time for the competition close date? ;)
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby PantyRaider » 16 Jul 10, 5:44 pm

SuBw00FeR wrote:They look great! :D

Anyone else think that the Tank Buster (Soldier) Looks like John cena? LOL


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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Wyld » 16 Jul 10, 5:53 pm

Whilst I do love the winning entries, nothing against them at all really .. my preference would almost certainly be ..

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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby Bronze_D » 17 Jul 10, 8:21 am

now i am officially interested... god damn, that's some really well designed models...

time to check Polycount.
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Re: Team Fortress 2 Polycount Pack winning designs revealed

Unread postby geckoslayer » 17 Jul 10, 8:43 pm

Not quite a massive fan of the constant adding of new items lately - in particular the demo's new sword (and the shield), and the direct hit for the soldier. Both a bit harsh on pyros.
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