Cata talent trees

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Cata talent trees

Unread postby Novocaine » 10 Jun 10, 2:01 pm

4 classes are out. Some aren't complete. Some are interesting.


http://cata.wowhead.com/talent#h
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Re: Cata talent trees

Unread postby Vigawla » 12 Jun 10, 1:47 am

Feral Druid tree talent - Nom Nom Nom. For real?
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Re: Cata talent trees

Unread postby Artful-dodgeR » 12 Jun 10, 7:43 am

Spriest tree ain't too shabby!

Now to wait for my main, Mage.
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Re: Cata talent trees

Unread postby Maxpayne5th » 12 Jun 10, 1:31 pm

Power Word: Barrier.

That's all I needed to hear! :D
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Re: Cata talent trees

Unread postby Linxus » 12 Jun 10, 3:23 pm

I want to see how they model the DK tree - wonder if they do what they said they were going to and make 2-handed frost viable.
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Re: Cata talent trees

Unread postby Submariner » 12 Jun 10, 9:27 pm

They seemed to have nerfed the Moonkin form. Increased armor was 370%, in that talent tree it goes down to 120%. Totally eliminating 15% less damage while stunned and no 2% mana regeneration from spell crits.
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Re: Cata talent trees

Unread postby $had0w » 15 Jun 10, 1:16 pm

Maxpayne5th wrote:Power Word: Barrier.

That's all I needed to hear! :D


not happy with some of the priest ones :/

mental strength and meditation removed? I need those!

But archangel and evangalism.. that'll be interesting. Just run round, throw a few holy novas, then use archangel...

13383 Mana 40 yd range 0.5 sec cast 3 min cooldown

thats ALOT of mana... i dont see how thats better than spamming PWS. Protects for the same, but costs less :/
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Re: Cata talent trees

Unread postby Mythor » 15 Jun 10, 1:22 pm

Think you need to remember this is still in development. Changes could be anything from very minor to huge shifts before it ever goes live.

Looking forward to seeing the Warlock tree changes though. And maybe the Mage or Paladin or Hunter ones so I can work out which one to level up next.
Or the Warrior one so I can start planning my Belf Warrior. :D
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Re: Cata talent trees

Unread postby $had0w » 15 Jun 10, 3:38 pm

Mythor1 wrote:Think you need to remember this is still in development. Changes could be anything from very minor to huge shifts before it ever goes live.

Looking forward to seeing the Warlock tree changes though. And maybe the Mage or Paladin or Hunter ones so I can work out which one to level up next.
Or the Warrior one so I can start planning my Belf Warrior. :D


lol! i just wanna see a belf with titans grip, i think that'd be hillarious

or a shadowcow...
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Re: Cata talent trees

Unread postby RogerTheIncredible » 17 Jun 10, 3:18 pm

Dual wield Ele Shammy might be interesting :P
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Re: Cata talent trees

Unread postby Acaila » 17 Jun 10, 4:30 pm

RogerTheIncredible wrote:Dual wield Ele Shammy might be interesting :P


Except most SP weapons are Main Hand only so it wouldn't really work.

I'd go for a build like this: http://cata.wowhead.com/talent#hEb0qcdIxdczAhVIfo0hh

Taking the increased movement speed and buff to searing totem instead.
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Re: Cata talent trees

Unread postby RogerTheIncredible » 17 Jun 10, 4:33 pm

For now. The idea is that with flametongue and an off hand stat stick (weapon with stats that a caster uses) may be better than a shield or off hand.
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Re: Cata talent trees

Unread postby Mythor » 17 Jun 10, 4:41 pm

Weren't they doing away with SP? Or was that one of the many other related stats they were dumping?
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Re: Cata talent trees

Unread postby Acaila » 17 Jun 10, 4:47 pm

Mythor1 wrote:Weren't they doing away with SP? Or was that one of the many other related stats they were dumping?


Yes, SP will be derived from INT in cata.

My point is there are currently no one/off handed weapons in the game that have INT/SP or are ideal for a caster over a traditional MH/OH combo (or staff).
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